- type: entity
  id: Arcade
  name: arcade
  parent: ComputerBase
  components:
  - type: Icon
    state: arcade
  - type: PowerReceiver
  - type: Sprite
    layers:
    - state: arcade
      map: ["enum.ComputerVisualizer+Layers.Body"]
    - state: invaders
      shader: unshaded
      map: ["enum.ComputerVisualizer+Layers.Screen"]
  - type: Appearance
    visuals:
    - type: ComputerVisualizer
      screen: invaders
      key: ""
      body: arcade
      bodyBroken: arcade
  - type: Anchorable
  - type: Pullable
