- type: entity
  id: bullet_50
  name: .50 cal bullet
  parent: BulletBase
  abstract: true
  components:
  - type: Projectile
    velocity: 20
    damages:
      Brute: 50

- type: entity
  id: bullet_50f
  name: .50 cal bullet (flash)
  parent: BulletBaseFlash
  abstract: true
  components:
  - type: Projectile
    velocity: 20
    damages:
      Brute: 50

- type: entity
  id: bullet_50hv
  name: .50 cal bullet (high-velocity)
  parent: BulletBaseHighVelocity
  abstract: true
  components:
  - type: Projectile
    velocity: 30
    damages:
      Brute: 60

- type: entity
  id: bullet_50l
  name: .50 cal bullet (L)
  parent: BulletBaseL
  abstract: true
  components:
  - type: Projectile
    velocity: 20
    damages:
      Brute: 50

- type: entity
  id: bullet_50p
  name: .50 cal bullet (practice)
  parent: BulletBasePractice
  abstract: true
  components:
  - type: Projectile
    velocity: 20
    damages:
      Brute: 0

- type: entity
  id: bullet_50r
  name: .50 cal bullet (rubber)
  parent: BulletBaseRubber
  abstract: true
  components:
  - type: Projectile
    velocity: 20
    damages:
      Brute: 7
