- type: construction
  name: wall
  id: wall
  category: Structures
  description: Keeps the air in and the greytide out.
  icon:
    sprite: Buildings/Walls/solid.rsi
    state: full
  objecttype: Structure
  result: solid_wall
  placementmode: SnapgridCenter
  steps:
  - material: Metal
    amount: 2
    icon: Buildings/wall_girder.png
    reverse:
      tool: Anchoring

  - material: Metal
    amount: 2
    reverse:
      tool: Anchoring

- type: construction
  name: table
  id: Table
  category: Structures
  icon:
    sprite: Buildings/tables.rsi
    state: plain_preview
  result: Table
  placementmode: SnapgridCenter
  steps:
  - material: Metal
    amount: 2

- type: construction
  name: window
  id: Window
  category: Structures
  description: Clear.
  icon:
    sprite: Buildings/window.rsi
    state: full
  objecttype: Structure
  result: Window
  placementmode: SnapgridCenter
  steps:
  - material: Glass
    amount: 2

- type: construction
  name: low wall
  id: LowWall
  category: Structures
  description: A low wall used for mounting windows.
  icon:
    sprite: Buildings/low_wall.rsi
    state: metal
  objecttype: Structure
  result: LowWall
  placementmode: SnapgridCenter
  steps:
  - material: Metal
    amount: 2
    icon: Buildings/wall_girder.png
    reverse:
      tool: Anchoring

  - material: Metal
    amount: 2
    reverse:
      tool: Anchoring

- type: construction
  name: rein window
  id: ReinforcedWindow
  category: Structures
  description: Clear but tough.
  icon:
    sprite: Buildings/rwindow.rsi
    state: full
  objecttype: Structure
  result: ReinforcedWindow
  placementmode: SnapgridCenter
  steps:
  - material: Glass
    amount: 2
    reverse:
      tool: Anchoring

# Should be replaced with Metal Rods when someone puts them in.
  - material: Metal
    amount: 2
    reverse:
      # Should be replaced with Wirecutter when someone makes it work.
      tool: Anchoring
