- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltAssault
  name: assault belt
  description: "A tactical assault belt."
  components:
  - type: Sprite
    sprite: Clothing/Belt/assault.rsi
  - type: Clothing
    sprite: Clothing/Belt/assault.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltBandolier
  name: assault belt
  description: "A bandolier for holding shotgun ammunition."
  components:
  - type: Sprite
    sprite: Clothing/Belt/bandolier.rsi
  - type: Clothing
    sprite: Clothing/Belt/bandolier.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltChiefEngineer
  name:  chief's toolbelt
  description: "Holds tools, looks snazzy."
  components:
  - type: Sprite
    sprite: Clothing/Belt/ce.rsi
  - type: Clothing
    sprite: Clothing/Belt/ce.rsi
  - type: Storage
    capacity: 100

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltChampion
  name:  championship belt
  description: "Proves to the world that you are the strongest!"
  components:
  - type: Sprite
    sprite: Clothing/Belt/champion.rsi
  - type: Clothing
    sprite: Clothing/Belt/champion.rsi

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltHolster
  name:  shoulder holster
  description: "A holster to carry a handgun and ammo. WARNING: Badasses only."
  components:
  - type: Sprite
    sprite: Clothing/Belt/holster.rsi
  - type: Clothing
    sprite: Clothing/Belt/holster.rsi
  - type: Storage
    capacity: 20

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltJanitor
  name:  janibelt
  description: "A belt used to hold most janitorial supplies."
  components:
  - type: Sprite
    sprite: Clothing/Belt/janitor.rsi
  - type: Clothing
    sprite: Clothing/Belt/janitor.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltMedical
  name:  medical belt
  description: "Can hold various medical equipment."
  components:
  - type: Sprite
    sprite: Clothing/Belt/medical.rsi
  - type: Clothing
    sprite: Clothing/Belt/medical.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltSecurity
  name:  security belt
  description: "Can hold security gear like handcuffs and flashes."
  components:
  - type: Sprite
    sprite: Clothing/Belt/security.rsi
  - type: Clothing
    sprite: Clothing/Belt/security.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltSecurityWebbing
  name:  security webbing
  description: "Unique and versatile chest rig, can hold security gear."
  components:
  - type: Sprite
    sprite: Clothing/Belt/securitywebbing.rsi
  - type: Clothing
    sprite: Clothing/Belt/securitywebbing.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltMilitaryWebbing
  name:  chest rig
  description: "A set of tactical webbing worn by Syndicate boarding parties."
  components:
  - type: Sprite
    sprite: Clothing/Belt/militarywebbing.rsi
  - type: Clothing
    sprite: Clothing/Belt/militarywebbing.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltSheath
  name:  sabre sheath
  description: "An ornate sheath designed to hold an officer's blade."
  components:
  - type: Sprite
    sprite: Clothing/Belt/sheath.rsi
    state: sheath
  - type: Clothing
    sprite: Clothing/Belt/sheath.rsi
  - type: Storage
    capacity: 40

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltSuspenders
  name: suspenders
  description: For holding your pants up.
  components:
  - type: Sprite
    sprite: Clothing/Belt/suspenders.rsi
    state: icon
  - type: Clothing
    sprite: Clothing/Belt/suspenders.rsi

- type: entity
  parent: ClothingBeltBase
  id: ClothingBeltUtility
  name: utility belt
  description: "Can hold various things."
  components:
  - type: Sprite
    sprite: Clothing/Belt/utility.rsi
  - type: Clothing
    sprite: Clothing/Belt/utility.rsi
  - type: Storage
    capacity: 40 # Full tool loadout is 35, plus an extra
