Removed the StateType property from every component. This field was completely unused except for a debug assertion.

This commit is contained in:
Acruid
2020-01-24 14:10:36 -08:00
parent 0f1cee44a3
commit 4ab7f1dcb3
24 changed files with 4 additions and 33 deletions
@@ -19,7 +19,6 @@ namespace Content.Server.GameObjects
{
public override string Name => "Clothing";
public override uint? NetID => ContentNetIDs.CLOTHING;
public override Type StateType => typeof(ClothingComponentState);
public SlotFlags SlotFlags = SlotFlags.PREVENTEQUIP; //Different from None, NONE allows equips if no slot flags are required