forked from SpaceStation14-Shenanigans/Monolith
Import a ton of backpack types.
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@@ -43,6 +43,8 @@ namespace Content.Server.GameObjects
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _clothingEquippedPrefix, "ClothingPrefix", null);
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// TODO: Writing.
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serializer.DataReadFunction("Slots", new List<string>(0), list =>
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{
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