forked from SpaceStation14-Shenanigans/Monolith
Respriting the codebase (#4820)
* Walls * Airlocks mostly ported * Disposal Unit * Tiles * Lighting * Catwalk * Windows * Some vending machine work * More Vending Machines * Rest of vending machine sprites ported * Fixes to vending machines * Tables (This took a lot of work) * Fixes low walls being required for window smoothing - Also replaces window damage visualization * Plasma Window * APC * SMES + Reorganized parts.yml * Furniture and Organization and Removed Shelf * Renamed seats.yml to chairs.yml * Dispensers * Lazy-fixed the glass airlocks * Don't need this no more * Tilez * blue circuit my fucking beloved * Switches lights to cev one * Conveyors and Switch * Reorients lights * !ALERT! MAP CHANGES !ALERT! Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
This commit is contained in:
@@ -4,8 +4,9 @@
|
||||
description: A booze dispenser with a single slot for a container to be filled.
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||||
parent: ReagentDispenserBase
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||||
components:
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||||
- type: Rotatable
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||||
- type: Sprite
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||||
sprite: Structures/dispensers.rsi
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||||
state: booze_dispenser
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||||
state: booze
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||||
- type: ReagentDispenser
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||||
pack: BoozeDispenserInventory
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||||
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||||
@@ -6,10 +6,7 @@
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components:
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||||
- type: Sprite
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||||
sprite: Structures/dispensers.rsi
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||||
state: industrial_dispenser
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||||
- type: Icon
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sprite: Structures/dispensers.rsi
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||||
state: industrial_dispenser
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state: industrial-working
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||||
- type: ReagentDispenser
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pack: ChemDispenserStandardInventory
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- type: ApcPowerReceiver
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||||
|
||||
@@ -4,8 +4,9 @@
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parent: ReagentDispenserBase
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description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers.
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components:
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||||
- type: Rotatable
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||||
- type: Sprite
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||||
sprite: Structures/dispensers.rsi
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||||
state: soda_dispenser
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state: soda
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- type: ReagentDispenser
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pack: SodaDispenserInventory
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||||
@@ -64,66 +64,6 @@
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graph: table
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node: Table
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- type: entity
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id: TableBar
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parent: TableBase
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||||
name: bar table
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||||
description: Fancy table. Perfect for serving drinks.
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Structures/Furniture/Tables/bar.rsi
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||||
- type: Icon
|
||||
sprite: Structures/Furniture/Tables/bar.rsi
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||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
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||||
damage: 1
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||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/metalbreak.ogg
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||||
- !type:SpawnEntitiesBehavior
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||||
spawn:
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||||
SheetSteel1:
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||||
min: 1
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||||
max: 1
|
||||
MaterialCloth1:
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||||
min: 1
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||||
max: 1
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||||
- !type:DoActsBehavior
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||||
acts: [ "Destruction" ]
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||||
- type: Construction
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||||
graph: table
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||||
node: TableBar
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||||
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||||
- type: entity
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||||
id: TableMetal
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||||
parent: TableBase
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||||
name: metal table
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||||
description: Just a metal table.
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Structures/Furniture/Tables/metal.rsi
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||||
- type: Icon
|
||||
sprite: Structures/Furniture/Tables/metal.rsi
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||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
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||||
damage: 15
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||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/metalbreak.ogg
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||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
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||||
|
||||
- type: entity
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||||
id: TableReinforced
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||||
parent: TableBase
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||||
@@ -217,6 +157,39 @@
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graph: table
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||||
node: TableReinforcedGlass
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||||
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||||
- type: entity
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||||
id: TablePlasmaGlass
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||||
parent: TableBase
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||||
name: plasma glass table
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description: A square piece of plasma glass, standing on four metal legs. Pretty!
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||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Furniture/Tables/plasma.rsi
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||||
- type: Icon
|
||||
sprite: Structures/Furniture/Tables/plasma.rsi
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
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||||
damage: 20
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||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/glass_break2.ogg
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||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
ShardGlassPlasma:
|
||||
min: 1
|
||||
max: 1
|
||||
PartRodMetal1:
|
||||
min: 1
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||||
max: 1
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||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Construction
|
||||
graph: table
|
||||
node: TablePlasmaGlass
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||||
|
||||
- type: entity
|
||||
id: TableWood
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||||
parent: TableBase
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||||
|
||||
+8
-12
@@ -19,7 +19,7 @@
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||||
- VaultImpassable
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||||
- SmallImpassable
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||||
- type: Sprite
|
||||
sprite: Structures/Furniture/furniture.rsi
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||||
sprite: Structures/Furniture/chairs.rsi
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||||
noRot: true
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||||
- type: Strap
|
||||
position: Stand
|
||||
@@ -50,7 +50,6 @@
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||||
- type: Rotatable
|
||||
- type: Sprite
|
||||
state: chair
|
||||
color: "#8e9799"
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
@@ -72,8 +71,7 @@
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||||
components:
|
||||
- type: Anchorable
|
||||
- type: Sprite
|
||||
state: stool_base
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||||
color: "#8e9799"
|
||||
state: stool
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
@@ -99,7 +97,7 @@
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||||
rotateWhileAnchored: true
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||||
- type: Anchorable
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||||
- type: Sprite
|
||||
state: bar_stool
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||||
state: bar
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||||
- type: Physics
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
@@ -122,7 +120,7 @@
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||||
- type: Rotatable
|
||||
rotateWhileAnchored: true
|
||||
- type: Sprite
|
||||
state: officechair_white
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||||
state: office-white
|
||||
- type: Physics
|
||||
fixtures:
|
||||
- shape:
|
||||
@@ -142,7 +140,7 @@
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||||
parent: ChairOfficeLight
|
||||
components:
|
||||
- type: Sprite
|
||||
state: officechair_dark
|
||||
state: office-dark
|
||||
- type: Construction
|
||||
graph: seat
|
||||
node: chairOfficeDark
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||||
@@ -157,7 +155,7 @@
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||||
anchored: true
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||||
- type: Anchorable
|
||||
- type: Sprite
|
||||
state: comfychair_preview
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||||
state: comfy
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||||
- type: Physics
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
@@ -178,8 +176,7 @@
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||||
parent: SeatBase
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||||
components:
|
||||
- type: Sprite
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||||
state: wooden_chair
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||||
color: "white"
|
||||
state: wooden
|
||||
- type: Rotatable
|
||||
- type: Physics
|
||||
fixtures:
|
||||
@@ -226,8 +223,7 @@
|
||||
- type: Anchorable
|
||||
- type: Rotatable
|
||||
- type: Sprite
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: shuttle_chair
|
||||
state: shuttle
|
||||
netsync: false
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
@@ -498,6 +498,7 @@
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||||
visuals:
|
||||
- type: VendingMachineVisualizer
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||||
normalUnshaded: true
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||||
ejectUnshaded: true
|
||||
denyUnshaded: true
|
||||
broken: true
|
||||
- type: WiresVisualizer
|
||||
|
||||
-45
@@ -1,48 +1,3 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseSubstation
|
||||
parent: BaseMachine
|
||||
name: substation
|
||||
description: Reduces the voltage of electricity put into it.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Power/substation.rsi
|
||||
layers:
|
||||
- state: substation
|
||||
- state: screen
|
||||
shader: unshaded
|
||||
- state: full
|
||||
shader: unshaded
|
||||
- type: Battery
|
||||
maxCharge: 1000
|
||||
startingCharge: 1000
|
||||
- type: ExaminableBattery
|
||||
- type: PointLight
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#3db83b"
|
||||
castShadows: false
|
||||
- type: NodeContainer
|
||||
examinable: true
|
||||
nodes:
|
||||
input:
|
||||
!type:CableDeviceNode
|
||||
nodeGroupID: HVPower
|
||||
output:
|
||||
!type:CableDeviceNode
|
||||
nodeGroupID: MVPower
|
||||
- type: BatteryCharger
|
||||
voltage: High
|
||||
- type: BatteryDischarger
|
||||
voltage: Medium
|
||||
- type: PowerNetworkBattery
|
||||
maxSupply: 150000
|
||||
maxChargeRate: 5000
|
||||
supplyRampTolerance: 5000
|
||||
supplyRampRate: 1000
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseApc
|
||||
@@ -16,8 +16,6 @@
|
||||
sprite: Structures/Power/smes.rsi
|
||||
layers:
|
||||
- state: smes
|
||||
- state: smes-display
|
||||
shader: unshaded
|
||||
- type: Smes
|
||||
- type: Appearance
|
||||
visuals:
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseSubstation
|
||||
parent: BaseMachine
|
||||
name: substation
|
||||
description: Reduces the voltage of electricity put into it.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Power/substation.rsi
|
||||
layers:
|
||||
- state: substation
|
||||
- state: screen
|
||||
shader: unshaded
|
||||
- state: full
|
||||
shader: unshaded
|
||||
- type: Battery
|
||||
maxCharge: 1000
|
||||
startingCharge: 1000
|
||||
- type: ExaminableBattery
|
||||
- type: PointLight
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
color: "#3db83b"
|
||||
castShadows: false
|
||||
- type: NodeContainer
|
||||
examinable: true
|
||||
nodes:
|
||||
input:
|
||||
!type:CableDeviceNode
|
||||
nodeGroupID: HVPower
|
||||
output:
|
||||
!type:CableDeviceNode
|
||||
nodeGroupID: MVPower
|
||||
- type: BatteryCharger
|
||||
voltage: High
|
||||
- type: BatteryDischarger
|
||||
voltage: Medium
|
||||
- type: PowerNetworkBattery
|
||||
maxSupply: 150000
|
||||
maxChargeRate: 5000
|
||||
supplyRampTolerance: 5000
|
||||
supplyRampRate: 1000
|
||||
@@ -46,12 +46,3 @@
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
id: Shelf
|
||||
parent: Rack
|
||||
name: shelf
|
||||
description: A shelf for storing things on.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: shelf
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
name: grille
|
||||
description: A flimsy framework of iron rods.
|
||||
components:
|
||||
- type: CanBuildWindowOnTop
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
drawdepth: Walls
|
||||
|
||||
@@ -306,7 +306,6 @@
|
||||
name: reinforced wall
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#889192"
|
||||
sprite: Structures/Walls/solid.rsi
|
||||
- type: Icon
|
||||
sprite: Structures/Walls/solid.rsi
|
||||
@@ -421,7 +420,6 @@
|
||||
components:
|
||||
- type: RCDDeconstructWhitelist
|
||||
- type: Sprite
|
||||
color: "#889192"
|
||||
sprite: Structures/Walls/solid.rsi
|
||||
- type: Construction
|
||||
graph: girder
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Window
|
||||
- type: IconSmooth
|
||||
base: pwindow
|
||||
- type: Construction
|
||||
graph: window
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
max: 2
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Window
|
||||
- type: IconSmooth
|
||||
base: rwindow
|
||||
- type: Construction
|
||||
graph: window
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
components:
|
||||
- type: RCDDeconstructWhitelist
|
||||
- type: Sprite
|
||||
color: "#DDDDDD"
|
||||
netsync: false
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/window.rsi
|
||||
@@ -50,8 +49,10 @@
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Airtight
|
||||
- type: Window
|
||||
- type: IconSmooth
|
||||
key: windows
|
||||
base: window
|
||||
- type: Window
|
||||
- type: Construction
|
||||
graph: window
|
||||
node: window
|
||||
|
||||
@@ -51,6 +51,12 @@
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
|
||||
- to: TablePlasmaGlass
|
||||
steps:
|
||||
- material: PlasmaGlass
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
|
||||
- to: TableWood
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
@@ -69,24 +75,6 @@
|
||||
- tool: Anchoring
|
||||
doAfter: 1
|
||||
|
||||
- to: TableBar
|
||||
steps:
|
||||
- material: Cloth
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
|
||||
- node: TableBar
|
||||
entity: TableBar
|
||||
edges:
|
||||
- to: Table
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: MaterialCloth1
|
||||
amount: 1
|
||||
steps:
|
||||
- tool: Prying
|
||||
doAfter: 1
|
||||
|
||||
- node: TableReinforced
|
||||
entity: TableReinforced
|
||||
edges:
|
||||
@@ -123,6 +111,18 @@
|
||||
- tool: Anchoring
|
||||
doAfter: 1
|
||||
|
||||
- node: TablePlasmaGlass
|
||||
entity: TablePlasmaGlass
|
||||
edges:
|
||||
- to: TableFrame
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetPGlass1
|
||||
amount: 1
|
||||
steps:
|
||||
- tool: Anchoring
|
||||
doAfter: 1
|
||||
|
||||
- node: TableWood
|
||||
entity: TableWood
|
||||
edges:
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
category: Furniture
|
||||
description: You sit in this. Either by will or force.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: chair
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
@@ -24,8 +24,8 @@
|
||||
category: Furniture
|
||||
description: You sit in this. Either by will or force.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: stool_base
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: stool
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
@@ -41,8 +41,8 @@
|
||||
category: Furniture
|
||||
description: You sit in this. Either by will or force.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: bar_stool
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: bar
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
@@ -58,8 +58,8 @@
|
||||
category: Furniture
|
||||
description: You sit in this. Either by will or force.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: officechair_white
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: office-white
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
@@ -75,8 +75,8 @@
|
||||
category: Furniture
|
||||
description: You sit in this. Either by will or force.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: officechair_dark
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: office-dark
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
@@ -92,8 +92,8 @@
|
||||
category: Furniture
|
||||
description: It looks comfy.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: comfychair_preview
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: comfy
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
@@ -109,8 +109,8 @@
|
||||
category: Furniture
|
||||
description: You sit in this. Either by will or force.
|
||||
icon:
|
||||
sprite: Structures/Furniture/furniture.rsi
|
||||
state: wooden_chair
|
||||
sprite: Structures/Furniture/chairs.rsi
|
||||
state: wooden
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
|
||||
@@ -15,23 +15,6 @@
|
||||
conditions:
|
||||
- !type:TileNotBlocked {}
|
||||
|
||||
- type: construction
|
||||
name: bar table
|
||||
id: TableBar
|
||||
graph: table
|
||||
startNode: start
|
||||
targetNode: TableBar
|
||||
category: Structures
|
||||
description: A fancy table. Perfect for serving drinks.
|
||||
icon:
|
||||
sprite: Structures/Furniture/Tables/bar.rsi
|
||||
state: full
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
conditions:
|
||||
- !type:TileNotBlocked {}
|
||||
|
||||
- type: construction
|
||||
name: reinforced table
|
||||
id: TableReinforced
|
||||
@@ -83,6 +66,23 @@
|
||||
conditions:
|
||||
- !type:TileNotBlocked {}
|
||||
|
||||
- type: construction
|
||||
name: plasma glass table
|
||||
id: TablePlasmaGlass
|
||||
graph: table
|
||||
startNode: start
|
||||
targetNode: TablePlasmaGlass
|
||||
category: Structures
|
||||
description: A square piece of plasma glass, standing on four metal legs. Pretty!
|
||||
icon:
|
||||
sprite: Structures/Furniture/Tables/plasma.rsi
|
||||
state: full
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
conditions:
|
||||
- !type:TileNotBlocked {}
|
||||
|
||||
- type: construction
|
||||
name: wood table
|
||||
id: TableWood
|
||||
@@ -115,4 +115,4 @@
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
conditions:
|
||||
- !type:TileNotBlocked {}
|
||||
- !type:TileNotBlocked {}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemDark
|
||||
@@ -61,6 +61,18 @@
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemGCircuit
|
||||
|
||||
- type: tile
|
||||
name: floor_blue_circuit
|
||||
display_name: Blue circuit floor
|
||||
texture: "blue_circuit"
|
||||
base_turfs:
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_lino
|
||||
display_name: Linoleum floor
|
||||
@@ -274,6 +286,18 @@
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemGold
|
||||
|
||||
- type: tile
|
||||
name: floor_silver
|
||||
display_name: Silver Tile
|
||||
texture: silver
|
||||
base_turfs:
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_glass
|
||||
display_name: glass floor
|
||||
@@ -300,54 +324,6 @@
|
||||
friction: 0.30
|
||||
item_drop: SheetRGlass1
|
||||
|
||||
- type: tile
|
||||
name: floor_warning1
|
||||
display_name: Warning Tile
|
||||
texture: steel_warning1
|
||||
base_turfs:
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_warning2
|
||||
display_name: Beware Tile
|
||||
texture: steel_warning2
|
||||
base_turfs:
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_white_warning1
|
||||
display_name: White Warning Tile
|
||||
texture: white_warning1
|
||||
base_turfs:
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_white_warning2
|
||||
display_name: White Beware Tile
|
||||
texture: white_warning2
|
||||
base_turfs:
|
||||
- plating
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
collection: footstep_floor
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_blue
|
||||
display_name: Blue Tile
|
||||
|
||||
Reference in New Issue
Block a user