Ark
59e2ceaa31
Ship Advertisements [Port] ( #631 )
...
Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
2025-05-28 18:33:17 -07:00
Dvir
3d3e4161ea
Fix Frontier files into frontier namespace ( #2797 )
...
* Move Systems
* Fix
* More fixes
* More Fixes
* Cleanup
* More fix
* More fix
* Fix up
* Update BluespaceErrorRule.cs
* migrate upgradeable power components/systems to NF
* Move ChargingComponent (original PR closed)
* Small handful of include fixes
* Another handful of include fixes
* More include fixes
* Fix missing references to Stinky, Uncloneable comp
* fix bank refs (dear lord) and shipyard tests
* Minor comment cleanup, includes
* Fix MindComponent ref
---------
Co-authored-by: Whatstone <whatston3@gmail.com >
Co-authored-by: GreaseMonk <1354802+GreaseMonk@users.noreply.github.com >
Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
2025-01-31 19:02:10 -05:00
Whatstone
bce3dbe22a
Merge commit 'a7e29f2878a63d62c9c23326e2b8f2dc64d40cc4' of https://github.com/space-wizards/space-station-14 into sep24-upstream-merge
...
(YAML merged, C# left with conflicts)
2024-09-23 19:20:53 -04:00
Whatstone
753435e92d
Station Records: Populate job list whenever possible ( #1954 )
...
* station rcrds: populate all args when possible
* Assign jobList properly
---------
Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com >
2024-09-14 18:33:22 +03:00
metalgearsloth
a89d4c750b
Power stuff ( #31314 )
...
* Power stuff
- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.
* big update
* boing
2024-08-25 22:18:42 +10:00
Whatstone
fb457c9fcb
Merge commit '9a68cf0b0e67da5f5246ff7be8c35e0f0351015d' of https://github.com/space-wizards/space-station-14 into aug24-upstream-merge
2024-08-19 13:21:17 -04:00
metalgearsloth
edb05e36bb
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
...
* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be3 .
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-07-21 14:48:13 +10:00
Nemanja
cb0ba66be3
Revert "Remove some BUI boilerplate" ( #30214 )
...
Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d .
2024-07-20 20:42:27 -04:00
metalgearsloth
cbf329a82d
Remove some BUI boilerplate ( #28399 )
...
* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-07-20 15:40:16 +10:00
Whatstone
ff4a1067f4
Fix/remove FRONTIER MERGE comments
2024-06-29 13:08:58 -04:00
Whatstone
2ede5527cb
Compilation fixes
2024-06-18 22:43:38 -04:00
Whatstone
813b84deca
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into june24-upstream-merge
2024-06-16 20:54:14 -04:00
nikthechampiongr
c8b55e5e44
Record deletion ( #27883 )
...
* Allow for Station Records interface for aghosts to delete records
* Fix record consoles not working when there are more than 2 crew members.
HOW DID NOONE NOTICE THIS SOONER???
* Stop being unconventional
2024-05-12 17:07:54 +02:00
Checkraze
b8d9f42519
fix records consoles ( #1089 )
2024-03-07 21:07:06 -05:00
checkraze
cb9886a198
Merge remote-tracking branch 'upstream/master' into feb-2024-upstream-merge
...
# Conflicts:
# Content.Client/Chemistry/UI/ReagentDispenserWindow.xaml
# Content.Client/Ghost/GhostSystem.cs
# Content.Client/StationRecords/GeneralStationRecordConsoleBoundUserInterface.cs
# Content.Client/StationRecords/GeneralStationRecordConsoleWindow.xaml.cs
# Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml
# Content.Client/VendingMachines/UI/VendingMachineMenu.xaml
# Content.Client/VendingMachines/UI/VendingMachineMenu.xaml.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Cargo/Systems/CargoSystem.Orders.cs
# Content.Server/Cargo/Systems/CargoSystem.Shuttle.cs
# Content.Server/Cargo/Systems/CargoSystem.Telepad.cs
# Content.Server/Database/ServerDbBase.cs
# Content.Server/Doors/Systems/DoorBoltSystem.cs
# Content.Server/Doors/Systems/DoorSystem.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/Hands/Systems/HandsSystem.cs
# Content.Server/Interaction/InteractionPopupSystem.cs
# Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
# Content.Server/Power/Generator/PortableGeneratorSystem.cs
# Content.Server/Procedural/DungeonJob.NoiseDunGen.cs
# Content.Server/Procedural/DungeonJob.cs
# Content.Server/Procedural/DungeonSystem.Rooms.cs
# Content.Server/Puppet/VentriloquistPuppetSystem.cs
# Content.Server/Radio/EntitySystems/RadioSystem.cs
# Content.Server/Resist/EscapeInventorySystem.cs
# Content.Server/Salvage/SalvageSystem.Expeditions.cs
# Content.Server/Shuttles/Components/ThrusterComponent.cs
# Content.Server/Shuttles/Systems/ShuttleConsoleSystem.cs
# Content.Server/Silicons/Borgs/BorgSystem.cs
# Content.Server/StationEvents/Events/VentClogRule.cs
# Content.Server/StationRecords/Systems/GeneralStationRecordConsoleSystem.cs
# Content.Server/VoiceMask/VoiceMaskComponent.cs
# Content.Shared.Database/LogType.cs
# Content.Shared/Access/Components/AccessReaderComponent.cs
# Content.Shared/Access/Systems/AccessReaderSystem.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Emag/Systems/EmagSystem.cs
# Content.Shared/Lock/LockComponent.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Maps/ContentTileDefinition.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/StationRecords/GeneralRecordsUi.cs
# Content.Shared/StationRecords/GeneralStationRecordsFilter.cs
# Content.Shared/Storage/Components/MagnetPickupComponent.cs
# Content.Shared/Storage/EntitySystems/MagnetPickupSystem.cs
# README.md
# Resources/Changelog/Changelog.yml
# Resources/Locale/en-US/accent/accents.ftl
# Resources/Locale/en-US/job/department-desc.ftl
# Resources/Locale/en-US/job/job-description.ftl
# Resources/Locale/en-US/job/job-names.ftl
# Resources/Locale/en-US/prototypes/access/accesses.ftl
# Resources/Locale/en-US/prototypes/catalog/cargo/cargo-vending.ftl
# Resources/Locale/en-US/prototypes/catalog/fills/crates/livestock-crates.ftl
# Resources/Locale/en-US/prototypes/catalog/fills/crates/vending-crates.ftl
# Resources/Locale/en-US/reagents/meta/physical-desc.ftl
# Resources/Maps/Dungeon/experiment.yml
# Resources/Maps/Dungeon/lava_brig.yml
# Resources/Prototypes/Access/command.yml
# Resources/Prototypes/Access/security.yml
# Resources/Prototypes/Body/Organs/moth.yml
# Resources/Prototypes/Body/Organs/reptilian.yml
# Resources/Prototypes/Catalog/Cargo/cargo_engineering.yml
# Resources/Prototypes/Catalog/Cargo/cargo_engines.yml
# Resources/Prototypes/Catalog/Cargo/cargo_fun.yml
# Resources/Prototypes/Catalog/Cargo/cargo_service.yml
# Resources/Prototypes/Catalog/Cargo/cargo_shuttle.yml
# Resources/Prototypes/Catalog/Cargo/cargo_vending.yml
# Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml
# Resources/Prototypes/Catalog/Fills/Crates/emergency.yml
# Resources/Prototypes/Catalog/Fills/Crates/engineering.yml
# Resources/Prototypes/Catalog/Fills/Crates/food.yml
# Resources/Prototypes/Catalog/Fills/Crates/service.yml
# Resources/Prototypes/Catalog/Fills/Crates/vending.yml
# Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml
# Resources/Prototypes/Catalog/Fills/Lockers/cargo.yml
# Resources/Prototypes/Catalog/Fills/Lockers/engineer.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/medical.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/boozeomat.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/chefvend.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/chemvend.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/medical.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/medidrobe.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/sec.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/secdrobe.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml
# Resources/Prototypes/Datasets/tips.yml
# Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
# Resources/Prototypes/Entities/Clothing/Head/bandanas.yml
# Resources/Prototypes/Entities/Markers/Spawners/vehicles.yml
# Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
# Resources/Prototypes/Entities/Mobs/Species/arachnid.yml
# Resources/Prototypes/Entities/Mobs/Species/diona.yml
# Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
# Resources/Prototypes/Entities/Mobs/Species/human.yml
# Resources/Prototypes/Entities/Mobs/Species/moth.yml
# Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
# Resources/Prototypes/Entities/Mobs/Species/slime.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml
# Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml
# Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml
# Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml
# Resources/Prototypes/Entities/Objects/Fun/toys.yml
# Resources/Prototypes/Entities/Objects/Materials/materials.yml
# Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml
# Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml
# Resources/Prototypes/Entities/Objects/Misc/paper.yml
# Resources/Prototypes/Entities/Objects/Misc/space_cash.yml
# Resources/Prototypes/Entities/Objects/Power/antimatter_part.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
# Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
# Resources/Prototypes/Entities/Objects/Tools/emag.yml
# Resources/Prototypes/Entities/Objects/Tools/flare.yml
# Resources/Prototypes/Entities/Objects/Tools/gps.yml
# Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml
# Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml
# Resources/Prototypes/Entities/Objects/Tools/tools.yml
# Resources/Prototypes/Entities/Objects/Vehicles/buckleable.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
# Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml
# Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/GameRules/roundstart.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Procedural/Magnet/asteroid.yml
# Resources/Prototypes/Procedural/salvage_loot.yml
# Resources/Prototypes/Procedural/salvage_rewards.yml
# Resources/Prototypes/Recipes/Lathes/electronics.yml
# Resources/Prototypes/Research/arsenal.yml
# Resources/Prototypes/Research/civilianservices.yml
# Resources/Prototypes/Roles/Jobs/Civilian/detective.yml
# Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/SoundCollections/lobby.yml
# Resources/Prototypes/Tiles/floors.yml
# Resources/Prototypes/Tiles/planet.yml
# Resources/Prototypes/Traits/disabilities.yml
# Resources/Prototypes/XenoArch/Effects/normal_effects.yml
# Resources/Prototypes/game_presets.yml
# Resources/Prototypes/lobbyscreens.yml
# Resources/ServerInfo/Guidebook/Science/MachineUpgrading.xml
# Resources/Textures/Objects/Devices/nuke.rsi/meta.json
# Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_deployed.png
# Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_exploding.png
# Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_timing.png
# Resources/Textures/Objects/Tanks/yellow.rsi/meta.json
# Resources/Textures/Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi/meta.json
# Resources/Textures/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/emp.png
# Resources/Textures/Tiles/attributions.yml
# Resources/Textures/Tiles/shuttleblue.png
# Resources/Textures/Tiles/shuttleorange.png
# Resources/Textures/Tiles/shuttlepurple.png
# Resources/Textures/Tiles/shuttlered.png
# Resources/Textures/Tiles/shuttlewhite.png
# Resources/migration.yml
# RobustToolbox
2024-02-26 14:02:38 -05:00
deltanedas
683591ab04
criminal records revival ( #22510 )
2024-02-04 19:29:35 -04:00
checkraze
23b0cbbdfa
Merge remote-tracking branch 'upstream/master' into upstream-october-2023
...
# Conflicts:
# .github/workflows/build-test-release.yml
# Content.Client/Administration/UI/BanList/BanListControl.xaml
# Content.Client/Administration/UI/BanList/BanListIdsPopup.xaml
# Content.Client/Administration/UI/Logs/AdminLogsControl.xaml
# Content.Client/Administration/UI/Notes/AdminNotesControl.xaml
# Content.Client/Administration/UI/Notes/AdminNotesLinePopup.xaml
# Content.Client/Cargo/UI/CargoProductRow.xaml
# Content.Client/GameTicking/Managers/ClientGameTicker.cs
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Players/PlayTimeTracking/JobRequirementsManager.cs
# Content.Client/VendingMachines/UI/VendingMachineMenu.xaml
# Content.Client/VendingMachines/UI/VendingMachineMenu.xaml.cs
# Content.Server/Ame/EntitySystems/AmeControllerSystem.cs
# Content.Server/Botany/Systems/MutationSystem.cs
# Content.Server/Ghost/GhostSystem.cs
# Content.Server/Resist/EscapeInventorySystem.cs
# Content.Server/Salvage/SalvageSystem.ExpeditionConsole.cs
# Content.Server/Salvage/SalvageSystem.Expeditions.cs
# Content.Server/Salvage/SpawnSalvageMissionJob.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Salvage/Expeditions/Modifiers/SalvageTimeMod.cs
# Resources/Changelog/Changelog.yml
# Resources/Prototypes/Body/Organs/Animal/animal.yml
# Resources/Prototypes/Catalog/Cargo/cargo_livestock.yml
# Resources/Prototypes/Catalog/Cargo/cargo_medical.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml
# Resources/Prototypes/Entities/Clothing/Hands/colored.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
# Resources/Prototypes/Entities/Mobs/Player/dragon.yml
# Resources/Prototypes/Entities/Mobs/Player/dwarf.yml
# Resources/Prototypes/Entities/Mobs/Player/moth.yml
# Resources/Prototypes/Entities/Mobs/Player/slime.yml
# Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
# Resources/Prototypes/Entities/Mobs/Species/human.yml
# Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml
# Resources/Prototypes/Entities/Objects/Power/powercells.yml
# Resources/Prototypes/Entities/Objects/Shields/shields.yml
# Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml
# Resources/Prototypes/Entities/Objects/Tools/emag.yml
# Resources/Prototypes/Entities/Objects/Tools/flare.yml
# Resources/Prototypes/Entities/Objects/Tools/tools.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/GameRules/midround.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Procedural/salvage_factions.yml
# Resources/Prototypes/Procedural/salvage_loot.yml
# Resources/Prototypes/Procedural/salvage_mods.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml
# Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Prototypes/ai_factions.yml
# Resources/Prototypes/tags.yml
# Resources/ServerInfo/Rules.txt
# Resources/Textures/Markers/jobs.rsi/meta.json
2023-10-12 21:39:30 -04:00
Artur
bd513e623c
fixed station records console item list selection ( #20369 )
2023-09-22 14:57:05 -05:00
Cheackraze
c59a450165
Merge remote-tracking branch 'upstream/master' into upstream_merge_sept23
...
# Conflicts:
# Content.Client/Ghost/GhostSystem.cs
# Content.Client/Players/PlayTimeTracking/JobRequirementsManager.cs
# Content.Client/StationRecords/GeneralStationRecordConsoleWindow.xaml.cs
# Content.IntegrationTests/Tests/CargoTest.cs
# Content.IntegrationTests/Tests/EntityTest.cs
# Content.Server/Botany/Systems/MutationSystem.cs
# Content.Server/Cargo/Systems/CargoSystem.Orders.cs
# Content.Server/Cargo/Systems/CargoSystem.Shuttle.cs
# Content.Server/Cloning/CloningSystem.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/Power/Components/ApcComponent.cs
# Content.Server/Power/EntitySystems/ApcSystem.cs
# Content.Server/Salvage/SalvageSystem.ExpeditionConsole.cs
# Content.Server/Salvage/SalvageSystem.Expeditions.cs
# Content.Server/Salvage/SpawnSalvageMissionJob.cs
# Content.Server/Shuttles/Systems/ThrusterSystem.cs
# Content.Server/VendingMachines/VendingMachineSystem.cs
# Content.Server/Warps/WarpPointComponent.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Ghost/SharedGhostComponent.cs
# Content.Shared/StationRecords/SharedGeneralStationRecordConsoleSystem.cs
# Resources/Changelog/Changelog.yml
# Resources/Prototypes/Catalog/Cargo/cargo_food.yml
# Resources/Prototypes/Catalog/Cargo/cargo_medical.yml
# Resources/Prototypes/Catalog/Fills/Crates/food.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/salvage.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/snack.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
# Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml
# Resources/Prototypes/Entities/Mobs/Player/arachnid.yml
# Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml
# Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml
# Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml
# Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml
# Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml
# Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml
# Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml
# Resources/Prototypes/Entities/Structures/Machines/research.yml
# Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
# Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml
# Resources/Prototypes/Entities/Structures/hydro_tray.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/ServerInfo/Rules.txt
2023-09-11 15:17:04 -04:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cheackraze
073fe1062a
add job slot customization
2023-07-31 02:06:42 -04:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Artjom
d3936b24fe
Fingerprints filter for records station computer ( #15017 )
...
* add new labels and buttons for records stantion console
* add fingerprint fields for server
* set buttons and updates for fingerPrints filters
* set fingerprints filters
* final set for finger prints filters
* add new trhaslates for station records computer
* some fix for the PR
* refactor server side station record console system
* add message for filters
* add tranlates
* add new ui with several filters
* updetes prints with server side logic
* resolve conflicts with DNA
* resolve conflicts with DNA
* deleted unused variable and rename some fields
* added description for new state
* added select for filter
* set multiplay filters for the console
* added new translates
* add class filters & fixed issue with reset line edit
* fix dublicate with set the selectId for option button
* fixed review notes
* fixed review notes forget changet fix name
* add event TextEntered for better usability
* fixed review notes 3
* fixed formating in xaml
* fixed array with _filterTypes
* fixed ui and made it in minimalistic style
* fixed generalstationRecordFilter class, move method
* delete margin after line edit
* fix placeholder for lineEdit
* fix placeholder for lineEdit, the review note
* Revert "fixed generalstationRecordFilter class, move method"
This reverts commit 1b35c6ac44e7dafe9a1f0560eb177152b822f20b.
* impliment short swith in method IsSkippedRecord
* fixed review notes, remaked method IsSkipped and fix casing
* fixed the review note about check null record name
2023-04-12 07:27:13 -07:00
faint
8b6996cbae
DNA basics ( #14724 )
...
* DNA component
* Commit numba 2
* Added DNA into Station Records Computer
* commit numba 3
* commit numba 4
* Vomit also contain DNA component now
* fixed DNA field not clearing after scanning another item
* commit numba 10
Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes
* 11
* 12
* 14
* Added DNA guide entry
* FIX
2023-03-30 22:49:25 -06:00
faint
d6af11a084
Station Records Computer now shows fingerprints ( #14524 )
...
* station records fingerprints
* Add UI + Fixes
* now itll display N/A if a mob doesnt have a fingerprint
* ? - 0
* f8
* N/A is a fluent string now
* remove locale string duplicating
* no whitespace
2023-03-13 19:55:56 -07:00
Leon Friedrich
921e2ee57d
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Flipp Syder
3d36a6e1f6
Station records ( #8720 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-08-09 15:10:01 +10:00