Commit Graph

50 Commits

Author SHA1 Message Date
starch ac22406b3e Modsuits (#556)
* luke, why did you include these Lol!

* Radsuit

* ze MODSUITILITH... (goob 1242)

* 2447

* sets

* Compat

* huh

* Linter fix

* Linter fix

* Linter fix 2

---------

Co-authored-by: BombasterDS2 <shvalovdenis.workmail@gmail.com>
Co-authored-by: PunishedJoe <PunishedJoeseph@proton.me>
2025-05-23 16:03:58 -04:00
SpaceManiac 4122310735 Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Plykiya 1f6e140eb6 Hide doafters if you're in a container (#29487)
* Hide doafters if you're in a container

* Out of the loop

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-28 13:34:24 +10:00
eoineoineoin b44b159431 Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Plykiya 14bc595442 Do-afters belonging to other players are now shaded (#27273)
Make do-afters belonging to other players shaded

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-04-23 19:42:34 -07:00
Nemanja f3f4616c49 Add a toggle for colorblind friendly progress bar colors (#25318)
* Add a toggle for progress bar colors

* yeah this thing

* PJB review

* optimization
2024-03-09 12:43:19 +01:00
Pieter-Jan Briers 68ce53ae17 Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
TemporalOroboros 19614453d9 Makes thieving gloves sneakier (#21398)
* Hidden DoAfters

* Fix formatting warnings

* Hide progress bar and pickup animation

* Copy Hidden field in copy constructor
2023-11-02 22:10:58 -04:00
metalgearsloth 99b77bc2d3 Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Pieter-Jan Briers bf16698efa Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
metalgearsloth 68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth ae01618874 Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01 71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
DrSmugleaf b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Leon Friedrich 19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
keronshb 9ebb452a3c DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
metalgearsloth d9a26c76e0 Fix texture crimes (#12900) 2022-12-06 14:35:44 +11:00
metalgearsloth f51248ecaa Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth 0dcac22e42 Don't scale do_afters (#10553) 2022-08-13 23:01:23 +10:00
metalgearsloth 71ffca2257 Move do_afters to an overlay (#10463) 2022-08-13 14:32:23 +10:00
metalgearsloth 87c05f2949 Cleanup overlay shaders when done (#10432) 2022-08-13 10:58:53 +10:00
metalgearsloth 5eb0e62142 Fix do-after flicker (#10020) 2022-07-26 06:57:31 -07:00
Leon Friedrich db2353a24e Slight DoAfterSystem improvement (#8806) 2022-06-13 17:07:49 +10:00
Pieter-Jan Briers a323ba8223 Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041 Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth 6903209a31 Show ghosts popups etc through walls (#8077)
* Show ghosts popups etc through walls

* Stage moment

* crashes
2022-05-12 21:18:38 +10:00
metalgearsloth c2867cd9e5 Reduce do_after allocations (#7439) 2022-04-06 15:20:55 +10:00
Vera Aguilera Puerto 5447edbabf Adds overload to InRangeUnoccluded that takes in a state for the predicate. (#7325) 2022-03-31 00:28:35 +11:00
metalgearsloth 6bd0de6299 "ECS" do_after (#6531) 2022-02-19 12:15:57 -07:00
wrexbe 17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Pieter-Jan Briers a0af197259 Set outside prediction flags on system/inputs to work without prediction.
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Leon Friedrich afc3ae6335 Make more uids nullable (#5794) 2021-12-26 13:32:45 +11:00
metalgearsloth bd51b15af8 Optimise do_after a bit (#5776) 2021-12-13 14:51:10 +01:00
Vera Aguilera Puerto 8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto 680ad72939 And a bunch more. 2021-12-08 12:19:45 +01:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 2d130e31d6 Inline IsValid 2021-12-03 11:32:53 +01:00
Vera Aguilera Puerto b2035543e2 Inline Deleted 2021-12-03 11:30:03 +01:00
Visne c67160ae19 Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Vera Aguilera Puerto 0be5ff829b Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Visne 5451f9eda1 Get rid of any usage of VBoxContainer/HBoxContainer (#4653)
Co-authored-by: Swept <sweptwastaken@protonmail.com>
2021-09-19 17:56:04 +00:00
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf e44663e99f Remove obsolete system event unsubscriptions (#4190) 2021-06-16 23:54:00 +10:00
DrSmugleaf ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00