Ilya246
277ad91140
Bugfixes ( #3550 )
2026-03-24 19:00:31 +00:00
Alkheemist
04d1494421
add value of lathe contents to appraisal price ( #2875 )
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* add value of contents to appraisal price
* implemented market material injection
* fixed the upsert, maybe?
* fix dupe value making it into the market
* Comment tweaks
Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
* more comment tweaks
Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
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Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
2025-02-14 16:56:46 +02:00
Dvir
3d3e4161ea
Fix Frontier files into frontier namespace ( #2797 )
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* Move Systems
* Fix
* More fixes
* More Fixes
* Cleanup
* More fix
* More fix
* Fix up
* Update BluespaceErrorRule.cs
* migrate upgradeable power components/systems to NF
* Move ChargingComponent (original PR closed)
* Small handful of include fixes
* Another handful of include fixes
* More include fixes
* Fix missing references to Stinky, Uncloneable comp
* fix bank refs (dear lord) and shipyard tests
* Minor comment cleanup, includes
* Fix MindComponent ref
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Co-authored-by: Whatstone <whatston3@gmail.com >
Co-authored-by: GreaseMonk <1354802+GreaseMonk@users.noreply.github.com >
Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
2025-01-31 19:02:10 -05:00
GreaseMonk
0730649cbc
Separate crate machine from market system ( #2681 )
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* Split crate machine
* Move namespace for visual layers
* Replace with event
* Use Vector2.Distance
* Remove CalculateDistance
* Update CrateMachineSystem.cs
* Update CrateMachineSystem.cs
* Use partial
* Update FindNearestUnoccupied
* Update MarketSystem.CrateMachine.cs
* Update CrateMachineSystem.cs
* Update CrateMachineSystem.cs
* Client CrateMachineSystem: not partial, colon spacing
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Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com >
Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com >
2025-01-31 14:25:32 -05:00
Dvir
2fea00b63b
Fixing whitelist code issues. ( #2484 )
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* Back to baseline
* https://github.com/space-wizards/space-station-14/pull/33322
* PartOne
* Restore recycler yml
* Pirate bounty touchups, humanprofileeditor
* mail component fix, ID field name
* IdDataField attributes
* Cargo market whitelist
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Co-authored-by: Whatstone <whatston3@gmail.com >
2024-11-29 13:33:36 -05:00
Whatstone
4a2a7fd19d
First building version
2024-09-24 16:07:02 -04:00
Whatstone
d7b6e0d205
Move CargoMarketData from the grid to station ( #1901 )
2024-08-23 19:10:29 +03:00
Dvir
a2c01162df
Fix Cargo Trade ( #1812 )
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* Fixup
* All button: add as much as you can
* MarketSystem: better comments
* disable market purchase button on empty cart
* MarketMenu: set PurchaseCart disabled after SetUi
* Push existingCart into branch it's used in
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Co-authored-by: Whatstone <whatston3@gmail.com >
2024-08-08 08:38:11 -04:00
GreaseMonk
50013847cf
Market console price fix ( #1818 )
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* Fix price
* Use dynamic price
2024-08-08 15:28:31 +03:00
GreaseMonk
55c110327f
Frontier Market / Trading console v0.1 ( #1765 )
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* Base files
* Progress commit
* Crate machine
* Fix rsi
* Cleanup
* Fix problems
* Crate machine implementation
* UI updates
* ui updates
* shopping cart
* serverside state setting
* spawn the things
* ui
* Fix market console opening million times
* Fix spawning issue when grid is not a statiion
* Fix withdraw number under 0
* Progress
* Add market to cargo depots
* UI Rework
* Close after purchase
* Add whitelist to market console
* Search functionality
* Add quantity buttons and Ui reworks
* Add blacklist
* System refactoring
* More code refactoring
* Remove duplicate code and more refactoring
* Fix animation
* Add transaction costs
* Spawn stacks
* Refactor func
* Case insensitive searches
* Add storage contents to market recursively
* Add stack prototype id
* Final stack fixes and display stack
* Fix remove from cart
* Bump market modifier for 20 percent above cargo sell
* change currency tag to component
* Cargo Vend: cleanup, sector service, DB wl/bl
* MarketSystem: no more service EnsureComponent
* UI tweak
* fix yaml
* Skip crate machines that are busy
* really fix yaml
* QoL changes and cart bugfix
* Only close hatch when crate was taken
* CargoVend: move marketdata to grid
* Fix up remaining cargo market data grid refs
* Remove SectorServices/cargo_market.yml
* tabletop computers and mapped
market computers and mapping official
* Fix sprite layer
* cargo catalog cleanup
cargo catalog cleanup
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Co-authored-by: Checkraze <71046427+Cheackraze@users.noreply.github.com >
Co-authored-by: Whatstone <whatston3@gmail.com >
2024-08-04 15:22:40 -04:00