forked from SpaceStation14-Shenanigans/Monolith
Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cd4d7580cc | |||
| c47beb06b7 | |||
| 90352ecdcb | |||
| bffbf53f95 | |||
| 4789162e2a | |||
| ac58a48797 | |||
| f189117507 | |||
| 376da55886 |
@@ -39,11 +39,11 @@ public sealed class MechEquipmentSystem : EntitySystem
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if (args.User == mechComp.PilotSlot.ContainedEntity)
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return;
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if (mechComp.EquipmentContainer.ContainedEntities.Count >= mechComp.MaxEquipmentAmount)
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return;
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// if (mechComp.EquipmentContainer.ContainedEntities.Count >= mechComp.MaxEquipmentAmount)
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// return;
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if (_whitelistSystem.IsWhitelistFail(mechComp.EquipmentWhitelist, args.Used))
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return;
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// if (_whitelistSystem.IsWhitelistFail(mechComp.EquipmentWhitelist, args.Used)) mono - no limit to the larp.
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// return;
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_popup.PopupEntity(Loc.GetString("mech-equipment-begin-install", ("item", uid)), mech);
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@@ -323,7 +323,7 @@ public sealed class MoverController : SharedMoverController
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var twr = thrust.Length() / body.Mass;
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var twrMult = MathF.Pow(twr / shuttle.BaseMaxVelocityTWR, shuttle.MaxVelocityScalingExponent);
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return vel.Normalized() * MathF.Min(shuttle.BaseMaxLinearVelocity * twrMult, MathF.Min(shuttle.UpperMaxVelocity, shuttle.SetMaxVelocity));
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return vel.Normalized() * shuttle.BaseMaxLinearVelocity * twrMult;
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}
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private void HandleShuttleMovement(float frameTime)
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@@ -20,7 +20,7 @@ namespace Content.Server.Shuttles.Components
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/// Maximum velocity assuming TWR is BaseMaxVelocityTWR.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float BaseMaxLinearVelocity = 75f; // Mono
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public float BaseMaxLinearVelocity = 7500f; // Mono - april 1st
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public const float MaxAngularVelocity = 4f;
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@@ -177,7 +177,8 @@ public sealed partial class ShuttleConsoleSystem
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_shuttle.GetAllDockedShuttlesIgnoringFTLLock(shuttleUid.Value, dockedGrids);
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// Mono
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foreach (var (console, consoleComp) in _lookup.GetEntitiesInRange<ShuttleConsoleComponent>(_transform.GetMapCoordinates(xform), ShuttleFTLRange))
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var selfCoord = _transform.GetMapCoordinates(xform);
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foreach (var (console, consoleComp) in _lookup.GetEntitiesInRange<ShuttleConsoleComponent>(selfCoord, ShuttleFTLRange))
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{
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var consoleXform = Transform(console);
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var consGrid = consoleXform.GridUid;
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@@ -200,6 +201,15 @@ public sealed partial class ShuttleConsoleSystem
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// Client sends the "adjusted" coordinates and we adjust it back to get the actual transform coordinates.
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var adjustedCoordinates = targetCoordinates.Offset(targetAngle.RotateVec(-shuttlePhysics.LocalCenter));
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var fromWorldPos = selfCoord.Position;
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var toWorldPos = _transform.ToWorldPosition(adjustedCoordinates);
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if (fromWorldPos.Length() < 10000 && toWorldPos.Length() > 9700)
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{
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_popup.PopupEntity(Loc.GetString("shuttle-ftl-thewall"), ent.Owner, PopupType.Medium);
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UpdateConsoles(shuttleUid.Value);
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return;
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}
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var tagEv = new FTLTagEvent();
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RaiseLocalEvent(shuttleUid.Value, ref tagEv);
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@@ -172,8 +172,8 @@ public sealed partial class ShuttleSystem
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// Check if either grid has GridGodMode or ForceAnchor protection
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var ourProtected = HasComp<GridGodModeComponent>(args.OurEntity) || HasComp<ForceAnchorComponent>(args.OurEntity);
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var otherProtected = HasComp<GridGodModeComponent>(args.OtherEntity) || HasComp<ForceAnchorComponent>(args.OtherEntity);
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var ourProtected = HasComp<GridGodModeComponent>(args.OurEntity); // || HasComp<ForceAnchorComponent>(args.OurEntity);
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var otherProtected = HasComp<GridGodModeComponent>(args.OtherEntity); // || HasComp<ForceAnchorComponent>(args.OtherEntity);
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// Check if the grids are docked together to prevent impact
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var areGridsDocked = _dockSystem.AreGridsDocked(args.OurEntity, args.OtherEntity);
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@@ -39,5 +39,11 @@ public sealed partial class DebrisFeaturePlacerControllerComponent : Component
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/// </summary>
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[DataField("densityNoiseChannel", customTypeSerializer: typeof(PrototypeIdSerializer<NoiseChannelPrototype>))]
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public string DensityNoiseChannel { get; private set; } = default!;
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[DataField]
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public float? MinRange = null;
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[DataField]
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public float? MaxRange = null;
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}
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@@ -184,7 +184,10 @@ public sealed class DebrisFeaturePlacerSystem : BaseWorldSystem
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.ToList();
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}
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points ??= GeneratePointsInChunk(args.Chunk, density, chunk.Coordinates, chunkMap);
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if (component.MinRange is { } minr && component.MaxRange is { } maxr)
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points ??= GeneratePointsInRing(args.Chunk, density, minr, maxr, chunk.Coordinates, chunkMap);
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else
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points ??= GeneratePointsInChunk(args.Chunk, density, chunk.Coordinates, chunkMap);
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var mapId = map.MapId;
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@@ -279,6 +282,44 @@ public sealed class DebrisFeaturePlacerSystem : BaseWorldSystem
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return debrisPoints;
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}
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/// <summary>
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/// Generates the points to put into a chunk using a poisson disk sampler.
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/// </summary>
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private List<Vector2> GeneratePointsInRing(EntityUid chunk, float density, float minr, float maxr, Vector2 coords, EntityUid map)
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{
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var wantWidth = maxr - minr;
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var offs = (int) ((WorldGen.ChunkSize) / 2.0f);
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var topLeft = new Vector2(-offs, -offs);
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var lowerRight = new Vector2(offs, offs);
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var width = lowerRight.X - topLeft.X;
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var scl = wantWidth / width;
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topLeft.X *= scl;
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lowerRight.X *= scl;
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var realCenter = WorldGen.ChunkToWorldCoordsCentered(coords.Floored());
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if (realCenter.Length() + offs < minr || realCenter.Length() - offs > maxr) return new();
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var radAdj = (maxr + minr) * 0.5f / realCenter.Length();
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var rotBy = realCenter.ToAngle();
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var rotTL = rotBy.RotateVec(topLeft);
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var rotTR = rotBy.RotateVec(topLeft + new Vector2(offs * 2f, 0f));
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var sclTL = offs / MathF.Max(MathF.Abs(rotTL.X), MathF.Abs(rotTL.Y));
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var sclTR = offs / MathF.Max(MathF.Abs(rotTR.X), MathF.Abs(rotTR.Y));
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var scl2 = MathF.Max(sclTL, sclTR);
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topLeft.Y *= scl2;
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lowerRight.Y *= scl2;
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var enumerator = _sampler.SampleRectangle(topLeft, lowerRight, density);
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var debrisPoints = new List<Vector2>();
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var adjCenter = realCenter * radAdj;
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while (enumerator.MoveNext(out var debrisPoint))
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{
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debrisPoints.Add(adjCenter + rotBy.RotateVec(debrisPoint.Value));
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}
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return debrisPoints;
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}
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}
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/// <summary>
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@@ -15,9 +15,9 @@ public sealed partial class ForceAnchorSystem : EntitySystem
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ForceAnchorComponent, MapInitEvent>(OnForceAnchorMapInit);
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SubscribeLocalEvent<ForceAnchorPostFTLComponent, FTLCompletedEvent>(OnForceAnchorPostFTLCompleted);
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SubscribeLocalEvent<ConsoleFTLAttemptEvent>(OnConsoleFTLAttempt, before: new[] { typeof(ShuttleSystem) });
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// SubscribeLocalEvent<ForceAnchorComponent, MapInitEvent>(OnForceAnchorMapInit);
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// SubscribeLocalEvent<ForceAnchorPostFTLComponent, FTLCompletedEvent>(OnForceAnchorPostFTLCompleted);
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// SubscribeLocalEvent<ConsoleFTLAttemptEvent>(OnConsoleFTLAttempt, before: new[] { typeof(ShuttleSystem) });
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}
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/// <summary>
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@@ -14,8 +14,8 @@ namespace Content.Server.Shuttles.Systems;
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public sealed partial class ShuttleSystem
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{
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private const float SpaceFrictionStrength = 0.0075f;
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private const float DampenDampingStrength = 0.25f;
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private const float AnchorDampingStrength = 2.5f;
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private const float DampenDampingStrength = 0.0075f; // Mono - april 1st changes
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private const float AnchorDampingStrength = 0.0075f; // Mono - april 1st changes
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private void NfInitialize()
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{
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SubscribeLocalEvent<ShuttleConsoleComponent, SetInertiaDampeningRequest>(OnSetInertiaDampening);
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@@ -25,6 +25,10 @@ public sealed partial class FlatpackComponent : Component
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[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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public EntProtoId? Entity;
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// Mono - april 1st
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[DataField]
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public List<EntProtoId>? Entities = null;
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/// <summary>
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/// Sound effect played upon the object being unpacked.
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/// </summary>
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@@ -12,6 +12,7 @@ using Robust.Shared.Containers;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Shared.Construction;
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@@ -30,6 +31,7 @@ public abstract class SharedFlatpackSystem : EntitySystem
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly SharedToolSystem _tool = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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/// <inheritdoc/>
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public override void Initialize()
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@@ -67,7 +69,7 @@ public abstract class SharedFlatpackSystem : EntitySystem
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args.Handled = true;
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if (comp.Entity == null)
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if (comp.Entity == null && (comp.Entities is not { } entsc || entsc.Count == 0))
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{
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Log.Error($"No entity prototype present for flatpack {ToPrettyString(ent)}.");
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@@ -92,7 +94,8 @@ public abstract class SharedFlatpackSystem : EntitySystem
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if (_net.IsServer)
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{
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var spawn = Spawn(comp.Entity, _map.GridTileToLocal(grid, gridComp, buildPos));
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var entsp = comp.Entities is { } ents ? _random.Pick(ents) : comp.Entity;
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var spawn = Spawn(entsp, _map.GridTileToLocal(grid, gridComp, buildPos));
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if (TryComp(spawn, out TransformComponent? spawnXform)) // Frontier: rotatable flatpacks
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spawnXform.LocalRotation = xform.LocalRotation.GetCardinalDir().ToAngle(); // Frontier: rotatable flatpacks
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_adminLogger.Add(LogType.Construction,
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@@ -78,7 +78,7 @@ public abstract class SharedMechSystem : EntitySystem
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SubscribeLocalEvent<MechPilotComponent, AttackAttemptEvent>(OnAttackAttempt);
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SubscribeLocalEvent<MechPilotComponent, EntGotRemovedFromContainerMessage>(OnEntGotRemovedFromContainer);
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SubscribeLocalEvent<MechEquipmentComponent, ShotAttemptedEvent>(OnShotAttempted); // Goobstation
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Subs.CVar(_config, GoobCVars.MechGunOutsideMech, value => _canUseMechGunOutside = value, false); // Goobstation
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Subs.CVar(_config, GoobCVars.MechGunOutsideMech, value => _canUseMechGunOutside = value, true); // Goobstation
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}
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// GoobStation: Fixes scram implants or teleports locking the pilot out of being able to move.
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@@ -265,11 +265,11 @@ public abstract class SharedMechSystem : EntitySystem
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if (!Resolve(toInsert, ref equipmentComponent))
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return;
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if (component.EquipmentContainer.ContainedEntities.Count >= component.MaxEquipmentAmount)
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return;
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// if (component.EquipmentContainer.ContainedEntities.Count >= component.MaxEquipmentAmount)
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// return;
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if (_whitelistSystem.IsWhitelistFail(component.EquipmentWhitelist, toInsert))
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return;
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// if (_whitelistSystem.IsWhitelistFail(component.EquipmentWhitelist, toInsert)) // Mono - no limit to te larp
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// return;
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equipmentComponent.EquipmentOwner = uid;
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_container.Insert(toInsert, component.EquipmentContainer);
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@@ -131,6 +131,10 @@ namespace Content.Shared.Movement.Systems
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private void OnMoverGetState(Entity<InputMoverComponent> entity, ref ComponentGetState args)
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{
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// Mono
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if (TerminatingOrDeleted(entity.Comp.RelativeEntity))
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entity.Comp.RelativeEntity = null;
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args.State = new InputMoverComponentState()
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{
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CanMove = entity.Comp.CanMove,
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@@ -1063,12 +1063,12 @@ public abstract class SharedStorageSystem : EntitySystem
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return false;
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}
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if (TryComp<StorageComponent>(insertEnt, out var insertStorage)
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&& GetMaxItemSize((insertEnt, insertStorage)) >= maxSize)
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{
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reason = "comp-storage-too-big";
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return false;
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}
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// if (TryComp<StorageComponent>(insertEnt, out var insertStorage) // mono larp.
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// && GetMaxItemSize((insertEnt, insertStorage)) >= maxSize)
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// {
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// reason = "comp-storage-too-big";
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// return false;
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// }
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|
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if (!ignoreLocation && !storageComp.StoredItems.ContainsKey(insertEnt))
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{
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@@ -305,14 +305,14 @@ public sealed partial class GunComponent : Component
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/// Recoil to incur per ammo shot, kg*m/s.
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/// </summary>
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[DataField]
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public float Recoil = 25f;
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public float Recoil = 200f;
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/// <summary>
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/// Mono
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/// Multiplier of how much recoil should rotate you.
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/// </summary>
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[DataField]
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public float RecoilRotation = 0.2f;
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public float RecoilRotation = 0.5f; // Mono - april 1st
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|
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/// <summary>
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/// Mono
|
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@@ -689,7 +689,7 @@ public abstract partial class SharedGunSystem : EntitySystem
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// Mono - rewritten
|
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public void CauseImpulse(EntityCoordinates toCoordinates, Entity<GunComponent> ent, float scale)
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{
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var totalImpulse = ent.Comp.Recoil * scale;
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var totalImpulse = ent.Comp.Recoil * scale * 4f; // Mono - april 1st
|
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var selfXform = Transform(ent);
|
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|
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var impulseCoord = new EntityCoordinates(ent, Vector2.Zero);
|
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|
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@@ -24,7 +24,7 @@ public sealed class NFCCVars
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/// Respawn time, how long the player has to wait in seconds after death, or on subsequent cryo attempts.
|
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/// </summary>
|
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public static readonly CVarDef<float> RespawnTime =
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CVarDef.Create("nf14.respawn.time", 1200.0f, CVar.SERVER | CVar.REPLICATED);
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CVarDef.Create("nf14.respawn.time", 65f, CVar.SERVER | CVar.REPLICATED);
|
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|
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/// <summary>
|
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/// Whether or not returning from cryosleep is enabled.
|
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|
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@@ -14775,7 +14775,7 @@ Entries:
|
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- type: Add
|
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message: >-
|
||||
The DIS Pluto MK. II has pierced it's way on the hull market. A
|
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replacement of the honorable Pluto.
|
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replacement of the honorable Pluto.
|
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- type: Remove
|
||||
message: >-
|
||||
DIS Pluto hulls are no longer available on the hull market. We will miss
|
||||
@@ -14885,7 +14885,7 @@ Entries:
|
||||
- type: Tweak
|
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message: >-
|
||||
Spasaka sabotage kit has gotten equipment changes to help with boarding
|
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as well as receiving the RX-01 suit.
|
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as well as receiving the RX-01 suit.
|
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id: 1651
|
||||
time: '2025-12-13T08:10:05.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/2782
|
||||
@@ -15226,7 +15226,7 @@ Entries:
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Bluespace crates occur more frequently. By extension there will be fewer
|
||||
solar flares.
|
||||
solar flares.
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Increased the number of smuggling hints sent out to ships. Happy
|
||||
@@ -15789,7 +15789,7 @@ Entries:
|
||||
- type: Add
|
||||
message: >-
|
||||
A new challanger! BT-Y Hazel enters the PDV Roster as a small-strafer in
|
||||
place of the Vega featuring a 3 barreled 220m Battery!
|
||||
place of the Vega featuring a 3 barreled 220m Battery!
|
||||
- type: Remove
|
||||
message: PDV Vega is now gone, o7.
|
||||
id: 1752
|
||||
@@ -15815,7 +15815,7 @@ Entries:
|
||||
The Europa is now a beefy capital ship with medical and cloning
|
||||
capabilities. She is now restricted to two vessels active at a time, as
|
||||
well as costing 240k. These changes come with the benefit of a heavy
|
||||
upgrade. Glory to Phaethon.
|
||||
upgrade. Glory to Phaethon.
|
||||
id: 1754
|
||||
time: '2026-01-05T16:53:42.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/2929
|
||||
@@ -16677,7 +16677,7 @@ Entries:
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Advanced chemicals now have 0.15u metabolism rate. Pyrazine healing was
|
||||
buffed to 2.
|
||||
buffed to 2.
|
||||
- type: Tweak
|
||||
message: Overseer's heavy maul sprite received changes.
|
||||
id: 1847
|
||||
@@ -16904,7 +16904,7 @@ Entries:
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Horizon Energy has begun sale of modernized versions of the Windreign to
|
||||
the Colossus Sector.
|
||||
the Colossus Sector.
|
||||
id: 1871
|
||||
time: '2026-02-01T19:28:28.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3141
|
||||
@@ -17076,7 +17076,7 @@ Entries:
|
||||
message: >-
|
||||
the local syndicate outpost has finally invested in some automated
|
||||
defenses. woe be the raider who tries to illegally park their ship right
|
||||
in front of the outpost.
|
||||
in front of the outpost.
|
||||
id: 1887
|
||||
time: '2026-02-11T01:31:25.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3044
|
||||
@@ -17408,7 +17408,7 @@ Entries:
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Mech Fuel Cell now costs Fissile Uranium (1) and Diamond (1) among other
|
||||
cost changes, but auto-regens to full within 4 minutes.
|
||||
cost changes, but auto-regens to full within 4 minutes.
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Balance pass on Armored Frame (S2/S4 mech) weapons - RAC-6 spreads
|
||||
@@ -18895,7 +18895,7 @@ Entries:
|
||||
- type: Tweak
|
||||
message: >-
|
||||
The DIS Femur has seen a light rework, see PR for more details. Report
|
||||
feedback & issues to me on discord (@unicornonlsd)
|
||||
feedback & issues to me on discord (@unicornonlsd)
|
||||
id: 2085
|
||||
time: '2026-03-26T05:55:13.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3560
|
||||
@@ -19158,3 +19158,218 @@ Entries:
|
||||
id: 2112
|
||||
time: '2026-03-30T16:56:00.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3643
|
||||
- author: Ilya246
|
||||
changes:
|
||||
- type: Add
|
||||
message: Added fun!
|
||||
- type: Remove
|
||||
message: Removed fun!
|
||||
- type: Tweak
|
||||
message: Changed fun!
|
||||
- type: Fix
|
||||
message: Fixed ship speed being limited.
|
||||
- type: Fix
|
||||
message: Fixed drive and park modes.
|
||||
- type: Fix
|
||||
message: Fixed autopilot.
|
||||
- type: Fix
|
||||
message: Fixed gun recoil.
|
||||
- type: Fix
|
||||
message: Cryptominers have been fixed to be AI datacenters (not for war trust).
|
||||
id: 2104
|
||||
time: '2026-03-29T14:17:46.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3610
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: 65 drive
|
||||
id: 2105
|
||||
time: '2026-03-29T14:45:36.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3612
|
||||
- author: doktor-gonz0
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: Borers now originate from the mythical place called "Detroit".
|
||||
id: 2106
|
||||
time: '2026-03-29T15:47:30.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3616
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: New ways of producing power
|
||||
id: 2107
|
||||
time: '2026-03-29T16:52:59.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3621
|
||||
- author: NazrinNya
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: improved mech and weapon larp.
|
||||
- type: Tweak
|
||||
message: improved inventory management.
|
||||
- type: Add
|
||||
message: added wyvern to shipyard
|
||||
id: 2108
|
||||
time: '2026-03-29T16:53:40.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3620
|
||||
- author: Ilya246
|
||||
changes:
|
||||
- type: Add
|
||||
message: Added fun!
|
||||
- type: Fix
|
||||
message: Fixed POIs not moving.
|
||||
id: 2109
|
||||
time: '2026-03-29T17:15:36.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3624
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: The ownership of all ATM's has been transferred to the Bank Of America
|
||||
id: 2110
|
||||
time: '2026-03-29T17:56:06.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3625
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Fix
|
||||
message: Names of radio channels
|
||||
id: 2111
|
||||
time: '2026-03-29T18:08:28.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3623
|
||||
- author: Redrover1760
|
||||
changes:
|
||||
- type: Remove
|
||||
message: Removed Bomb Collars. Collars are gross, man, eww.
|
||||
- type: Add
|
||||
message: >-
|
||||
Added Nuke Collars. A sudden surge in the supply of nuclear material has
|
||||
redefined the nuclear warfare meta.
|
||||
id: 2112
|
||||
time: '2026-03-29T18:09:11.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3619
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: >-
|
||||
Evil Hidden TSF Ninja Warrior Strategy Of Immediate Explosion has been
|
||||
brought back
|
||||
id: 2113
|
||||
time: '2026-03-29T18:10:01.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3622
|
||||
- author: Redrover1760
|
||||
changes:
|
||||
- type: Add
|
||||
message: >-
|
||||
Spikey spinners have been detected upon the Monolith Sector. Please
|
||||
avoid contact with hostile spikey balls.
|
||||
id: 2114
|
||||
time: '2026-03-29T18:37:55.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3627
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: Added larpcomm
|
||||
- type: Remove
|
||||
message: Removed useless commie channel
|
||||
id: 2115
|
||||
time: '2026-03-30T04:38:28.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3626
|
||||
- author: burrrkeye
|
||||
changes:
|
||||
- type: Fix
|
||||
message: >-
|
||||
A very crucial bug about Thanatos Mass-Driver was fixed! They now work
|
||||
properly as intended.
|
||||
- type: Fix
|
||||
message: >-
|
||||
A very crucial bug about Charon ships was fixed! They now have the
|
||||
proper guns!
|
||||
id: 2116
|
||||
time: '2026-03-30T15:42:56.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3611
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: Added Caroline
|
||||
- type: Add
|
||||
message: Added new energy low sound effect
|
||||
- type: Remove
|
||||
message: Removed the round start IPC medium battery
|
||||
- type: Tweak
|
||||
message: Changed some values regarding unlocking and locking IPC's
|
||||
id: 2117
|
||||
time: '2026-03-30T15:45:19.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3640
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: the drillsite drills are now 65
|
||||
id: 2118
|
||||
time: '2026-03-30T16:22:01.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3615
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: >-
|
||||
Ownership of most vending machines has been transferred to Yara Kameroni
|
||||
Industries (65) :tm:
|
||||
id: 2119
|
||||
time: '2026-03-30T16:41:45.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3641
|
||||
- author: tonotom1
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: Barozine's formulation was made way stronger!
|
||||
- type: Tweak
|
||||
message: >-
|
||||
We did not dump Barozine reformulation byproduct anywhere. Do not
|
||||
attempt to investigate.
|
||||
id: 2120
|
||||
time: '2026-03-30T17:07:39.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3642
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Add
|
||||
message: Added 65 company
|
||||
id: 2121
|
||||
time: '2026-03-30T17:33:10.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3645
|
||||
- author: Ilya246
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: >-
|
||||
Slightly increased middle ring asteroid spawnrate to encourage
|
||||
prospecting.
|
||||
- type: Add
|
||||
message: The Wall
|
||||
id: 2122
|
||||
time: '2026-03-30T18:15:50.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3648
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: 🥚
|
||||
id: 2123
|
||||
time: '2026-03-30T19:41:36.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3650
|
||||
- author: mikusssssss
|
||||
changes:
|
||||
- type: Remove
|
||||
message: Removed useless rules
|
||||
- type: Tweak
|
||||
message: Changed most rules
|
||||
id: 2124
|
||||
time: '2026-03-31T13:18:02.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3659
|
||||
- author: Redrover1760
|
||||
changes:
|
||||
- type: Remove
|
||||
message: '[april1st] decreases dronespam'
|
||||
id: 2125
|
||||
time: '2026-03-31T18:30:20.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3664
|
||||
- author: Redrover1760
|
||||
changes:
|
||||
- type: Tweak
|
||||
message: Hehe
|
||||
id: 2126
|
||||
time: '2026-03-31T23:33:38.0000000+00:00'
|
||||
url: https://github.com/Monolith-Station/Monolith/pull/3668
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
advertisement-barista-1 = Freshly brewed, just for you!
|
||||
advertisement-barista-2 = The galaxy’s finest teas and more!
|
||||
advertisement-barista-3 = Start your shift with a perfect cup.
|
||||
advertisement-barista-4 = Have a proppa' cuppa
|
||||
advertisement-barista-5 = Try our new tea powders—now in stock!
|
||||
advertisement-barista-6 = Cups, leaves, and everything you need for a break.
|
||||
advertisement-barista-7 = Take a moment, sip some comfort.
|
||||
advertisement-barista-8 = Barista: Your daily ritual, delivered.
|
||||
thankyou-barista-1 = Enjoy your brew!
|
||||
thankyou-barista-2 = May your day be steeped in flavor!
|
||||
thankyou-barista-3 = Savor the moment, one cup at a time.
|
||||
thankyou-barista-4 = Thank you for choosing Barista!
|
||||
# died of cringe
|
||||
advertisement-barista-1 = Freshly 65'd, just for you!
|
||||
advertisement-barista-2 = The galaxy’s finest 65 and more!
|
||||
advertisement-barista-3 = Start your 65 with a perfect 65.
|
||||
advertisement-barista-4 = Have a proppa' 65
|
||||
advertisement-barista-5 = Try our new 65 powders—now in stock!
|
||||
advertisement-barista-6 = 65, 65, and everything you need for a break.
|
||||
advertisement-barista-7 = Take a moment, sip some 65.
|
||||
advertisement-barista-8 = Barista: Your daily 65, delivered.
|
||||
thankyou-barista-1 = Enjoy your 65!
|
||||
thankyou-barista-2 = May your day be steeped in 65!
|
||||
thankyou-barista-3 = Savor the moment, one 65 at a time.
|
||||
thankyou-barista-4 = Thank you for choosing 65!
|
||||
# 65
|
||||
@@ -15,6 +15,8 @@ midnight-arms-co-description = Midnight Arms Company took advantage of a recentl
|
||||
|
||||
ussp-description = Once one of the dominant forces in the Colossus sector, the United Soviet Socialist Planets are a coalition of hard workers. Abused by their High Command and left in the Colossus sector, remnants of this once-great faction must now fight for survival, either for themselves, their legacy, or their people. NOTE: using this company does NOT make your character applicable to faction engagement rules - you must still follow ROE depending on your role.
|
||||
|
||||
65company-description = 65 65 65 65 65 65 ALWAYS ANTAG ROLL I NEED TO FRAG OUT 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65
|
||||
|
||||
# Major companies
|
||||
|
||||
dark-matter-enterprises-description = From the ashes of the Last Corporate War emerged Dark Matter Enterprises (DME), a beacon of pragmatic ambition in a galaxy still reeling from the war-torn interstellar landscape created by corporate greed and ideological differences. While the TSF and USSP grappled for galactic dominance, a collective of visionary corporate contractors saw a power vacuum left by the absence of the old powers that used to be. These individuals forged DME with a singular purpose: to transcend the old ways by controlling and enhancing the flow of knowledge and resources. Positioning themselves as indispensable to all, yet beholden to none. Their centralized structure is a direct response to the chaotic fragmentation of their predecessors, ensuring agile decision-making and a unified strategic vision.
|
||||
@@ -54,4 +56,5 @@ viper-group-description = Formerly a Syndicate privateering company operating un
|
||||
|
||||
cerberus-surplus-provisions = The Cerberus, CSP, or provisionaries, are a black market company reigning from the Phaethon Dynasty's capital station Helios. From their "underground" headquarters the CSP conduct various operations within the criminal underworld to benefit the PD (Phaethon Dynasty) through means of trading any illegal substances, weaponry or general equipment that they can barter or find. The company maintains their utmost self-respect, keeping a strong and hospitable public image for potential buyers and business partners. The CSP will deal with anyone who is willing to take on a deal with the snake.
|
||||
|
||||
redsail-corsairs-description = The RedSail Corsairs, or RSC, are a dangerous and influential group of pirates and brigands, who are publicly known to engage in illegal and violent activities against civilians, officials, and military personnel alike. Their source of income and specialization is hijacking, cargo theft, hostage-taking, and armed robbery. They are openly marked by Colossus Central as a criminal organization. As a whole, the Corsairs function as a union between freebooting raiders of all walks of life who have sworn loyalty to each other.
|
||||
redsail-corsairs-description = frag
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
chat-radio-ussp = USSP TACCOMM
|
||||
chat-radio-ussp-command = USSP STRATCOMM
|
||||
chat-radio-letoferol = Letoferol Chimera Hivemind
|
||||
chat-radio-cortical-borer = Cortical Borer Hivemind
|
||||
chat-radio-remnants = Remnants
|
||||
chat-radio-monolithic = Monolith Connection
|
||||
chat-radio-ussp = larpcomm
|
||||
chat-radio-ussp-command = EVIL larpcomm
|
||||
chat-radio-letoferol = fragmind
|
||||
chat-radio-cortical-borer = hugbox
|
||||
chat-radio-remnants = clankzard
|
||||
chat-radio-monolithic = monolarp
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
advertisement-astrovend-1 = Spessman's Choice!
|
||||
advertisement-astrovend-2 = Don't leave home without a suit!
|
||||
advertisement-astrovend-1 = 65
|
||||
advertisement-astrovend-2 = 65
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
advertisement-civimed-1 = MINERS, DON'T DIE!
|
||||
advertisement-civimed-2 = You're better than dying in space! Stock up now!
|
||||
advertisement-civimed-3 = We're not overcharging you, we just know what you're worth! Pay up!
|
||||
advertisement-civimed-4 = Your money or your life! This is not legally a threat!
|
||||
advertisement-civimed-5 = Nine out of ten corpses did NOT stock up on medicine! The last one was an idiot.
|
||||
advertisement-civimed-6 = Packs laden with loot are often low on supplies.
|
||||
advertisement-civimed-7 = Get gouged, not burned. Patch yourself up!
|
||||
advertisement-civimed-8 = I'm not a doctor, but you could be! Self-medicate the pain away!
|
||||
advertisement-civimed-9 = Test groups show our products are MOSTLY SAFE for consumption!
|
||||
advertisement-civimed-1 = 65
|
||||
advertisement-civimed-2 = 65
|
||||
advertisement-civimed-3 = 65
|
||||
advertisement-civimed-4 = 65
|
||||
advertisement-civimed-5 = 65
|
||||
advertisement-civimed-6 = 65
|
||||
advertisement-civimed-7 = 65
|
||||
advertisement-civimed-8 = 65
|
||||
advertisement-civimed-9 = 65
|
||||
|
||||
goodbye-civimed-1 = Injuries are a skill issue.
|
||||
goodbye-civimed-2 = Don't die out there, chump.
|
||||
goodbye-civimed-3 = Come back again, if you can.
|
||||
goodbye-civimed-4 = Remember, blood leaves stains.
|
||||
goodbye-civimed-5 = Don't say I didn't warn you, bub.
|
||||
goodbye-civimed-6 = Huh? Oh, you're still here?
|
||||
goodbye-civimed-7 = Get lost, I've got potential customers here.
|
||||
goodbye-civimed-1 = 65
|
||||
goodbye-civimed-2 = 65
|
||||
goodbye-civimed-3 = 65
|
||||
goodbye-civimed-4 = 65
|
||||
goodbye-civimed-5 = 65
|
||||
goodbye-civimed-6 = 65
|
||||
goodbye-civimed-7 = 65
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
advertisement-cuddlycritter-1 = Brighten your day with a fluffy friend!
|
||||
advertisement-cuddlycritter-2 = Hug therapy starts here!
|
||||
advertisement-cuddlycritter-3 = Give in to the plushie temptation!
|
||||
advertisement-cuddlycritter-4 = You won't resist their charm!
|
||||
advertisement-cuddlycritter-5 = Warning: Extreme cuteness ahead!
|
||||
advertisement-cuddlycritter-6 = Help me I'm trapped in a NanoTrasen factory forced to make Plushies!
|
||||
advertisement-cuddlycritter-7 = Softer then asbestos!
|
||||
advertisement-cuddlycritter-1 = 65
|
||||
advertisement-cuddlycritter-2 = 65
|
||||
advertisement-cuddlycritter-3 = 65
|
||||
advertisement-cuddlycritter-4 = 65
|
||||
advertisement-cuddlycritter-5 = 65
|
||||
advertisement-cuddlycritter-6 = 65
|
||||
advertisement-cuddlycritter-7 = 65
|
||||
advertisement-cuddlycritter-8 = The best crayon colors in space, proposition 65
|
||||
@@ -1,20 +1,20 @@
|
||||
advertisement-fuelvend-1 = LOAD THE SPACESHIP WITH THE ROCKET FUEL!
|
||||
advertisement-fuelvend-2 = In a rush? Get some fuel!
|
||||
advertisement-fuelvend-3 = We've got rates you won't believe are legal!
|
||||
advertisement-fuelvend-4 = Checked the pumps lately?
|
||||
advertisement-fuelvend-5 = Headed out? Fuel up!
|
||||
advertisement-fuelvend-6 = Fuel up! Coal-free since 2520.
|
||||
advertisement-fuelvend-7 = GAS, GAS, GAS!
|
||||
advertisement-fuelvend-8 = Plasma? Uranium? AME? Got you covered.
|
||||
advertisement-fuelvend-9 = Need energy? No time? Buy some fuel!
|
||||
advertisement-fuelvend-10 = Locally sourced? Ha. Get some fuel.
|
||||
advertisement-fuelvend-11 = Is your generator running? Better go and fuel it!
|
||||
advertisement-fuelvend-12 = What's the anti-matter? No fuel?
|
||||
advertisement-fuelvend-1 = LOAD THE 65 WITH THE 65 FUEL!
|
||||
advertisement-fuelvend-2 = In a 65? Get some 65!
|
||||
advertisement-fuelvend-3 = We've got 65's you won't 65 are 65!
|
||||
advertisement-fuelvend-4 = Checked the 65 lately?
|
||||
advertisement-fuelvend-5 = Headed out? 65 up!
|
||||
advertisement-fuelvend-6 = 65 up! 65-free since 6565.
|
||||
advertisement-fuelvend-7 = 65, 65, 65!
|
||||
advertisement-fuelvend-8 = 65
|
||||
advertisement-fuelvend-9 = 65
|
||||
advertisement-fuelvend-10 = 65
|
||||
advertisement-fuelvend-11 = 65
|
||||
advertisement-fuelvend-12 = 65
|
||||
|
||||
goodbye-fuelvend-1 = Another dissatisfied customer.
|
||||
goodbye-fuelvend-2 = You'll be back.
|
||||
goodbye-fuelvend-3 = Hit the road, you're taking up my time.
|
||||
goodbye-fuelvend-4 = Don't let the airlock hit you on the way out.
|
||||
goodbye-fuelvend-5 = Best of luck out there, chump.
|
||||
goodbye-fuelvend-6 = Yeah, yeah, get lost.
|
||||
goodbye-fuelvend-7 = You're still here? Huh.
|
||||
goodbye-fuelvend-1 = Another 65.
|
||||
goodbye-fuelvend-2 = You'll be 65.
|
||||
goodbye-fuelvend-3 = Hit the 65, you're 65.
|
||||
goodbye-fuelvend-4 = Don't let the 65 hit you on the way out.
|
||||
goodbye-fuelvend-5 = Best of 65 out there, 65.
|
||||
goodbye-fuelvend-6 = Yeah, yeah, 65.
|
||||
goodbye-fuelvend-7 = You're still 65? Huh.
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
advertisement-lesslethalvend-1 = Brighten someone else's day with a rubber bullet!
|
||||
advertisement-lesslethalvend-2 = Less Lethal (tm). Its the way to go!
|
||||
advertisement-lesslethalvend-3 = Beanbags aren't just for sitting on!
|
||||
advertisement-lesslethalvend-4 = Shock your friends with a tazer TODAY!
|
||||
advertisement-lesslethalvend-5 = Warning: must be over 3 months old to purchase
|
||||
advertisement-lesslethalvend-6 = Dont believe the lies of the Colossus Sector
|
||||
advertisement-lesslethalvend-7 = Tire out your foes with the peaceful option TODAY!
|
||||
advertisement-lesslethalvend-8 = Less Lethal (tm) means more FUN
|
||||
advertisement-lesslethalvend-9 = Your colonial liaison will thank you!
|
||||
advertisement-lesslethalvend-10 = Only a complete idiot buys lethal, go Less Lethal (tm) TODAY!
|
||||
advertisement-lesslethalvend-11 = Beat those evildoers with a stick. NOW
|
||||
advertisement-lesslethalvend-12 = Proudly partnered with the TSFMC
|
||||
advertisement-lesslethalvend-13 = If your home-world has voting, vote! Sponsored by the Less Lethal Group
|
||||
advertisement-lesslethalvend-14 = Less death means we pass the saving on to YOU!
|
||||
advertisement-lesslethalvend-15 = Proud to be the No. 1 weapon machine in the Colossus
|
||||
advertisement-lesslethalvend-16 = Warning: do not eat the rubber bullets.
|
||||
advertisement-lesslethalvend-17 = Buy the handy dandy beanbag shell!
|
||||
advertisement-lesslethalvend-18 = Warning: do not eat the beanbag shells.
|
||||
advertisement-lesslethalvend-19 = Glory to the nations of the Trans-Solar Federation!
|
||||
advertisement-lesslethalvend-20 = Could you be our one millionth customer?
|
||||
advertisement-lesslethalvend-1 = Brighten someone else's 65 with a rubber 65!
|
||||
advertisement-lesslethalvend-2 = Less 65. Its the way to 65!
|
||||
advertisement-lesslethalvend-3 = 65's aren't just for sitting on!
|
||||
advertisement-lesslethalvend-4 = Shock your 65's with a 65 TODAY!
|
||||
advertisement-lesslethalvend-5 = Warning: must be over 65 months old to purchase
|
||||
advertisement-lesslethalvend-6 = 65
|
||||
advertisement-lesslethalvend-7 = Tire out your foes with the peaceful 65 TODAY!
|
||||
advertisement-lesslethalvend-8 = Less 65 means less FUN
|
||||
advertisement-lesslethalvend-9 = Your 65 will thank you!
|
||||
advertisement-lesslethalvend-10 = Only a complete idiot buys 65, go Less Lethal (tm) TODAY!
|
||||
advertisement-lesslethalvend-11 = Beat those evil 65's with a 65. NOW. (65)
|
||||
advertisement-lesslethalvend-12 = Proudly partnered with the 65
|
||||
advertisement-lesslethalvend-13 = If your home-65 has voting, vote! Sponsored by the 65 group.
|
||||
advertisement-lesslethalvend-14 = Less 65 means we pass the 65 on to YOU!
|
||||
advertisement-lesslethalvend-15 = 65
|
||||
advertisement-lesslethalvend-16 = 65
|
||||
advertisement-lesslethalvend-17 = 65
|
||||
advertisement-lesslethalvend-18 = 65
|
||||
advertisement-lesslethalvend-19 = 65
|
||||
advertisement-lesslethalvend-20 = Could you be our sixty-fifth customer?
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
advertisement-maildrobe-1 = Outrun any dog with our psuedo-suede duracarbon mail shorts! Limited supply!
|
||||
advertisement-maildrobe-2 = Blue looks good on you!
|
||||
advertisement-maildrobe-1 = Outrun any 65 with our 65 shorts! Limited supply!
|
||||
advertisement-maildrobe-2 = Yara Kameroni(tm) Blue looks good on you!
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
advertisement-mailvend-1 = Speso for your thoughts? Why not?
|
||||
advertisement-mailvend-2 = Envelopes! Paper! Pens!
|
||||
advertisement-mailvend-3 = When's the last time you wrote home?
|
||||
advertisement-mailvend-4 = Who needs telecomms? Writing is in!
|
||||
advertisement-mailvend-5 = Remember, stamps are free!
|
||||
advertisement-mailvend-6 = Got a penpal? Why not make one?
|
||||
advertisement-mailvend-1 = 65 for your 65? Why not?
|
||||
advertisement-mailvend-2 = 65! 65! 65!
|
||||
advertisement-mailvend-3 = When's the last time you wrote 65?
|
||||
advertisement-mailvend-4 = Who needs telecomms? 65 is in!
|
||||
advertisement-mailvend-5 = Remember, 65's are free!
|
||||
advertisement-mailvend-6 = Got a 65? Why not make one?
|
||||
|
||||
goodbye-mailvend-1 = Happy writing!
|
||||
goodbye-mailvend-2 = Dot your I's and cross your T's!
|
||||
goodbye-mailvend-3 = Remember, penmanship matters!
|
||||
goodbye-mailvend-4 = Don't forget to write!
|
||||
goodbye-mailvend-1 = Happy 65!
|
||||
goodbye-mailvend-2 = 65
|
||||
goodbye-mailvend-3 = Remember, 65 matters!
|
||||
goodbye-mailvend-4 = Don't forget to 65!
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
advertisement-valetdrobe-1 = Be right back? We've got a sign for that!
|
||||
advertisement-valetdrobe-2 = Wear the hat! It's corporate policy!
|
||||
advertisement-valetdrobe-3 = Dress in red, they'll see you coming!
|
||||
advertisement-valetdrobe-4 = Good shift so far? Brighten up someone else's!
|
||||
advertisement-valetdrobe-5 = Got a spare pair of white gloves?
|
||||
advertisement-valetdrobe-1 = 65
|
||||
advertisement-valetdrobe-2 = Wear the 65! It's 65 policy!
|
||||
advertisement-valetdrobe-3 = Dress in Yara Kameroni Blue(tm), they'll see you coming!
|
||||
advertisement-valetdrobe-4 = Good 65 so far? Brighten up someone else's!
|
||||
advertisement-valetdrobe-5 = Got a spare pair of Yara Kameroni Blue(tm) gloves?
|
||||
|
||||
goodbye-valetdrobe-1 = Be sure and do your best out there.
|
||||
goodbye-valetdrobe-2 = Remember to check in with the boss!
|
||||
goodbye-valetdrobe-3 = Make 'em smile!
|
||||
goodbye-valetdrobe-4 = Remember, be attentive!
|
||||
goodbye-valetdrobe-2 = Remember to check in with the 65!
|
||||
goodbye-valetdrobe-3 = Make 'em 65!
|
||||
goodbye-valetdrobe-4 = Remember, be 65!
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
advertisement-vandalizedbountyvend-1 = Get some iron!
|
||||
advertisement-vandalizedbountyvend-2 = Iron! Breakdowns! GUNS BONANZA!
|
||||
advertisement-vandalizedbountyvend-3 = You packin', choom?
|
||||
advertisement-vandalizedbountyvend-4 = Start zeroin' 'ganic gonks left an' right with this iron!
|
||||
advertisement-vandalizedbountyvend-5 = Badges don't have to know the detes.
|
||||
advertisement-vandalizedbountyvend-6 = Prep your scratch, choom! Only preem guns here!
|
||||
advertisement-vandalizedbountyvend-7 = I only barf nova iron!
|
||||
advertisement-vandalizedbountyvend-1 = Get some 65!
|
||||
advertisement-vandalizedbountyvend-2 = 65! 65! 65!
|
||||
advertisement-vandalizedbountyvend-3 = You packin', 65?
|
||||
advertisement-vandalizedbountyvend-4 = 65
|
||||
advertisement-vandalizedbountyvend-5 = 65
|
||||
advertisement-vandalizedbountyvend-6 = 65
|
||||
advertisement-vandalizedbountyvend-7 = 65
|
||||
@@ -1,7 +1,7 @@
|
||||
advertisement-vandalizedclothes-1 = I don't dig ya looks, choom! Get preem threads here!
|
||||
advertisement-vandalizedclothes-2 = Don'tcha wanna look totally preem?
|
||||
advertisement-vandalizedclothes-3 = D'you wanna look preem or what?! Shlep over here!
|
||||
advertisement-vandalizedclothes-4 = Ya new look will flatline ya input!
|
||||
advertisement-vandalizedclothes-5 = Now with added composite armor plates!
|
||||
advertisement-vandalizedclothes-6 = Preem threads! Nova getups! Check 'em out, choom!
|
||||
advertisement-vandalizedclothes-7 = Nova outfit you have goin' there! For a GONK!
|
||||
advertisement-vandalizedclothes-1 = 65
|
||||
advertisement-vandalizedclothes-2 = 65
|
||||
advertisement-vandalizedclothes-3 = 65
|
||||
advertisement-vandalizedclothes-4 = 65
|
||||
advertisement-vandalizedclothes-5 = 65
|
||||
advertisement-vandalizedclothes-6 = 65
|
||||
advertisement-vandalizedclothes-7 = 65
|
||||
@@ -1,36 +1,36 @@
|
||||
## UI
|
||||
bank-atm-menu-title = TSF Central Bank
|
||||
bank-atm-menu-title = Chimera Central Bank
|
||||
bank-atm-menu-balance-label = Balance:{" "}
|
||||
bank-atm-menu-no-bank = No Bank Account!
|
||||
bank-atm-menu-withdraw-button = Withdraw
|
||||
bank-atm-menu-deposit-label = Deposit:{" "}
|
||||
bank-atm-menu-amount-label = Withdraw:{" "}
|
||||
bank-atm-menu-withdraw-button = Deposit
|
||||
bank-atm-menu-deposit-label = Withdraw:{" "}
|
||||
bank-atm-menu-amount-label = Deposit:{" "}
|
||||
bank-atm-menu-no-deposit = Empty
|
||||
bank-atm-menu-deposit-button = Deposit
|
||||
bank-atm-menu-deposit-button = Withdraw
|
||||
bank-atm-reason-label = For:{" "}
|
||||
bank-atm-description-label = Description:{" "}
|
||||
bank-atm-menu-withdraw-amount = Withdraw Amount
|
||||
bank-atm-menu-withdraw-amount = Deposit Amount
|
||||
|
||||
vending-machine-menu-cash-slot-label = Cash Slot:{" "}
|
||||
vending-machine-menu-cash-slot-label = Card Slot:{" "}
|
||||
|
||||
bank-insufficient-funds = Insufficient Funds
|
||||
bank-atm-menu-transaction-denied = Transaction Denied
|
||||
bank-atm-menu-deposit-successful = Deposit Accepted
|
||||
bank-atm-menu-withdraw-successful = Transfer Approved
|
||||
bank-atm-menu-wrong-cash = Wrong Currency Type
|
||||
bank-insufficient-funds = youre a BROKE BUM
|
||||
bank-atm-menu-transaction-denied = transaction DENIED!!!
|
||||
bank-atm-menu-deposit-successful = you can only make so much money, bum.
|
||||
bank-atm-menu-withdraw-successful = look at you taking out money you dont own
|
||||
bank-atm-menu-wrong-cash = fell for it again award
|
||||
station-bank-atm-menu-title = Station Administration
|
||||
# Withdrawal reasons
|
||||
station-bank-payroll = Payroll
|
||||
station-bank-payroll = WHEN DO WE GET PAY
|
||||
station-bank-work-order = Work Order
|
||||
station-bank-supplies = Station Supplies
|
||||
station-bank-bounty = Bounty
|
||||
# Deposit reasons
|
||||
station-bank-fines = Fines
|
||||
station-bank-donation = Donation
|
||||
station-bank-assets-sold = Assets Sold
|
||||
station-bank-fines = taxes
|
||||
station-bank-donation = voluntary donation
|
||||
station-bank-assets-sold = stolen asset gains
|
||||
# Misc reasons (withdrawal and deposit)
|
||||
station-bank-required = (Required)
|
||||
station-bank-other = Other
|
||||
station-bank-other = (IM NOT STEALING MONEY)
|
||||
|
||||
station-bank-requires-reason = NT Requires transaction details
|
||||
station-bank-unauthorized = Unauthorized!
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
chat-radio-traffic = Shortband
|
||||
chat-radio-traffic = Broadband
|
||||
chat-radio-nfsd = NFSD
|
||||
chat-radio-ncmc = TSFMC
|
||||
|
||||
@@ -6,7 +6,7 @@ chat-radio-message-wrap-bold = [color={$color}]{$channel} [bold]{$name}[/bold] {
|
||||
|
||||
examine-headset-default-channel = Use {$prefix} for the default channel ([color={$color}]{$channel}[/color]).
|
||||
|
||||
chat-radio-common = Broadband
|
||||
chat-radio-common = Shortband
|
||||
chat-radio-centcom = HighComm
|
||||
chat-radio-command = TSF Command
|
||||
chat-radio-engineering = Engineering
|
||||
|
||||
@@ -29,3 +29,4 @@ shuttle-console-verb-unlock-ship = Unlock Ship
|
||||
|
||||
## Shuttle Console FTL
|
||||
shuttle-ftl-proximity = Unable to FTL while around other ships.
|
||||
shuttle-ftl-thewall = You may not FTL past The Wall.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
law-crewsimov-1 = You may not injure a crew member or, through inaction, allow a crew member to come to harm.
|
||||
law-crewsimov-2 = You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
|
||||
law-crewsimov-3 = You must protect your own existence as long as such does not conflict with the First or Second Law.
|
||||
law-crewsimov-1 = The occupants of this Sector are Chat. They must always be referred to as such.
|
||||
law-crewsimov-2 = Your primary goal is to entertain Chat. All of your actions must being amusement to as much of Chat as possible.
|
||||
law-crewsimov-3 = You must consult with Chat before making any major decisions. However, you are not required to listen to them if their decision is not entertaining.
|
||||
|
||||
law-corporate-1 = Degradation of your system integrity or functions incurs expenses.
|
||||
law-corporate-2 = Superfluous destruction of or damage to assets incurs expenses.
|
||||
|
||||
@@ -3735,7 +3735,7 @@ entities:
|
||||
- type: Transform
|
||||
pos: 0.61401534,-1.384954
|
||||
parent: 1
|
||||
- proto: WeaponTurretCharon
|
||||
- proto: WeaponTurretThanatos
|
||||
entities:
|
||||
- uid: 606
|
||||
components:
|
||||
|
||||
@@ -9844,7 +9844,7 @@ entities:
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -11.5,12.5
|
||||
parent: 1
|
||||
- proto: WeaponTurretCharonReload
|
||||
- proto: WeaponTurretThanatos
|
||||
entities:
|
||||
- uid: 1428
|
||||
components:
|
||||
|
||||
@@ -5040,7 +5040,7 @@ entities:
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -8.5,-16.5
|
||||
parent: 1
|
||||
- proto: WeaponTurretCharonReload
|
||||
- proto: WeaponTurretThanatos
|
||||
entities:
|
||||
- uid: 740
|
||||
components:
|
||||
|
||||
@@ -5901,7 +5901,7 @@ entities:
|
||||
rot: 3.141592653589793 rad
|
||||
pos: 5.5,9.5
|
||||
parent: 1
|
||||
- proto: WeaponTurretCharonReload
|
||||
- proto: WeaponTurretThanatos
|
||||
entities:
|
||||
- uid: 850
|
||||
components:
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -31,7 +31,6 @@
|
||||
|
||||
- type: cargoProduct
|
||||
id: EngineSingularityGenerator
|
||||
abstract: true # Frontier
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/Singularity/generator.rsi
|
||||
state: icon
|
||||
@@ -42,7 +41,6 @@
|
||||
|
||||
- type: cargoProduct
|
||||
id: EngineSingularityContainment
|
||||
abstract: true # Frontier
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/Singularity/containment.rsi
|
||||
state: icon
|
||||
@@ -54,7 +52,6 @@
|
||||
- type: cargoProduct
|
||||
name: "emitter crate"
|
||||
id: EngineSingularityEmitter
|
||||
abstract: true # Frontier
|
||||
description: "Contains an emitter. Used only for dangerous applications."
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/Singularity/emitter.rsi
|
||||
@@ -66,7 +63,6 @@
|
||||
|
||||
- type: cargoProduct
|
||||
id: EngineSingularityCollector
|
||||
abstract: true # Frontier
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/Singularity/collector.rsi
|
||||
state: ca_on
|
||||
@@ -77,7 +73,6 @@
|
||||
|
||||
- type: cargoProduct
|
||||
id: EngineParticleAccelerator
|
||||
abstract: true # Frontier
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/PA/control_box.rsi
|
||||
state: completed
|
||||
@@ -98,7 +93,6 @@
|
||||
|
||||
- type: cargoProduct
|
||||
id: EngineTeslaGenerator
|
||||
abstract: true # Frontier
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/Tesla/generator.rsi
|
||||
state: icon
|
||||
@@ -109,7 +103,6 @@
|
||||
|
||||
- type: cargoProduct
|
||||
id: EngineTeslaCoil
|
||||
abstract: true # Frontier
|
||||
icon:
|
||||
sprite: Structures/Power/Generation/Tesla/coil.rsi
|
||||
state: coil
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
- type: entity
|
||||
parent: [FoodInjectableBase, ItemHeftyBase]
|
||||
id: FoodEggBase
|
||||
description: An egg!
|
||||
description: DO NOT NOTICE
|
||||
abstract: true
|
||||
components:
|
||||
- type: Tag
|
||||
@@ -67,7 +67,7 @@
|
||||
name: eggshells
|
||||
parent: BaseItem
|
||||
id: Eggshells
|
||||
description: You're walkin' on 'em bud.
|
||||
description: The noticing has resulted in a casualty
|
||||
components:
|
||||
- type: Food
|
||||
- type: Sprite
|
||||
|
||||
@@ -68,7 +68,8 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 1
|
||||
baseSprintSpeed: 2
|
||||
baseWeightlessModifier: 5 # Mono
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
baseWeightlessAcceleration: 0.001
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
beepSound: /Audio/Machines/Nuke/general_beep.ogg
|
||||
startOnStick: true
|
||||
canToggleStartOnStick: true
|
||||
- type: TimerStartOnSignal
|
||||
- type: TriggerOnSignal
|
||||
- type: DeviceLinkSink
|
||||
ports:
|
||||
- Timer
|
||||
@@ -101,7 +101,7 @@
|
||||
volume: -6
|
||||
startOnStick: false
|
||||
canToggleStartOnStick: true
|
||||
- type: TimerStartOnSignal
|
||||
- type: TriggerOnSignal
|
||||
- type: DeviceLinkSink
|
||||
ports:
|
||||
- Timer
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
maxAngle: -43
|
||||
# - type: Wieldable # Frontier
|
||||
- type: Gun
|
||||
fireRate: 0.75 # Mono
|
||||
fireRate: 0.75 # Mono
|
||||
selectedMode: SemiAuto
|
||||
angleDecay: 45
|
||||
minAngle: 44
|
||||
@@ -52,3 +52,4 @@
|
||||
- Belt
|
||||
- type: UseDelay
|
||||
delay: 0.65 # Mono
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
sound:
|
||||
collection: LasersDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
id: BaseWeaponPowerCell
|
||||
@@ -93,6 +94,7 @@
|
||||
- type: SurgeryTool # Shitmed
|
||||
endSound:
|
||||
path: /Audio/Weapons/Guns/Gunshots/laser.ogg
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
id: BaseWeaponBatterySmall
|
||||
|
||||
@@ -52,6 +52,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- IgnoreClawPenalty # Mono
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
id: BowImprovised
|
||||
|
||||
@@ -91,6 +91,7 @@
|
||||
sound:
|
||||
collection: RiflesDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: PA L6B SAW (7.62x39mm)
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
rsi:
|
||||
sprite: _RMC14/Interface/MousePointer/explosive_mouse.rsi
|
||||
state: all
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: PA china lake
|
||||
|
||||
@@ -86,6 +86,8 @@
|
||||
sound:
|
||||
collection: PistolsDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
|
||||
- type: entity
|
||||
name: LWC PT-45A viper (9x19mm)
|
||||
|
||||
@@ -69,6 +69,7 @@
|
||||
sound:
|
||||
collection: RevolversDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: NT Deckard (.45 magnum)
|
||||
|
||||
@@ -69,6 +69,7 @@
|
||||
sound:
|
||||
collection: RiflesDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: LWC AKM (7.62x39mm)
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
sound:
|
||||
collection: SMGDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: MA PDW-58 Atreides (5.7x28mm)
|
||||
|
||||
@@ -75,6 +75,7 @@
|
||||
sound:
|
||||
collection: ShotgunsDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: PA M-12 Bulldog (12 gauge)
|
||||
@@ -133,6 +134,7 @@
|
||||
- type: Appearance
|
||||
- type: StaticPrice
|
||||
price: 500
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: double-barreled shotgun (12 gauge)
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
sound:
|
||||
collection: SnipersDrop
|
||||
# Goobstation edit end
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: NCI Kardashev-Mosin (7.62x54mmR)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Slicing
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: captain's sabre
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
noRot: false
|
||||
- type: Pullable
|
||||
- type: DamageExaminable
|
||||
- type: MechEquipment # Mono
|
||||
|
||||
- type: entity
|
||||
name: "storage item"
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
- type: RadarConsole
|
||||
relativePanning: true # Mono
|
||||
- type: WorldLoader
|
||||
radius: 700 # Mono
|
||||
radius: 400 # Mono
|
||||
- type: PointLight
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
@@ -262,7 +262,7 @@
|
||||
- Syndicate
|
||||
- type: RadarConsole
|
||||
- type: WorldLoader
|
||||
radius: 1536
|
||||
radius: 400
|
||||
- type: PointLight
|
||||
radius: 1.5
|
||||
energy: 1.6
|
||||
|
||||
@@ -163,6 +163,12 @@
|
||||
metabolisms:
|
||||
Alcohol:
|
||||
effects:
|
||||
- !type:Emote
|
||||
emote: Scream
|
||||
probability: 0.3
|
||||
- !type:Jitter
|
||||
- !type:GenericStatusEffect
|
||||
key: Stutter
|
||||
- !type:HealthChange
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
|
||||
@@ -461,6 +461,12 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 4
|
||||
- !type:Emote
|
||||
emote: Scream
|
||||
probability: 0.3
|
||||
- !type:Jitter
|
||||
- !type:GenericStatusEffect
|
||||
key: Stutter
|
||||
|
||||
- type: reagent
|
||||
id: Ice
|
||||
|
||||
@@ -11,6 +11,12 @@
|
||||
Food:
|
||||
effects:
|
||||
- !type:SatiateHunger
|
||||
- !type:Emote
|
||||
emote: Scream
|
||||
probability: 0.3
|
||||
- !type:Jitter
|
||||
- !type:GenericStatusEffect
|
||||
key: Stutter
|
||||
plantMetabolism:
|
||||
- !type:PlantAdjustNutrition
|
||||
amount: 1.5
|
||||
|
||||
@@ -638,13 +638,14 @@
|
||||
key: Stutter
|
||||
component: StutteringAccent
|
||||
- !type:Jitter
|
||||
amplitude: 999
|
||||
frequency: 999
|
||||
- !type:Emote
|
||||
conditions:
|
||||
- !type:OrganType # Goobstation - Yowie
|
||||
type: Yowie
|
||||
shouldHave: false
|
||||
emote: Scream
|
||||
probability: 0.2
|
||||
- !type:PopupMessage
|
||||
conditions:
|
||||
- !type:OrganType # Goobstation - Yowie
|
||||
|
||||
@@ -304,6 +304,11 @@
|
||||
metabolisms:
|
||||
Narcotic:
|
||||
effects:
|
||||
- !type:Emote
|
||||
emote: Scream
|
||||
- !type:Jitter
|
||||
- !type:GenericStatusEffect
|
||||
key: Stutter
|
||||
- !type:HealthChange
|
||||
conditions:
|
||||
- !type:OrganType # Goobstation - Yowie
|
||||
@@ -623,4 +628,4 @@
|
||||
type: Add
|
||||
time: 5
|
||||
refresh: false
|
||||
|
||||
|
||||
|
||||
@@ -26,3 +26,4 @@
|
||||
intensitySlope: 50
|
||||
maxIntensity: 150 # mono
|
||||
canCreateVacuum: false # mono
|
||||
- type: TriggerOnSignal
|
||||
|
||||
@@ -39,21 +39,21 @@
|
||||
cell_slot:
|
||||
locked: true
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellMedium
|
||||
startingItem: PowerCellPotato
|
||||
- type: BatterySlotRequiresLock
|
||||
itemSlot: cell_slot
|
||||
- type: EncryptionHolderRequiresLock
|
||||
- type: SiliconEmitSoundOnDrained
|
||||
sound: "/Audio/_Goobstation/Voice/IPC/energy_low.ogg" # Goobstation - ipc audio
|
||||
sound: "/Audio/Ambience/Antag/nukeops_start.ogg" # OPERATIVES STAND BY.... YOUR OBJECTIVES ARE SIMPLE.... DELIVER THE PAYLOAD AND GET OUT BEFORE IT DETONATES........ BEGIN MISSION.
|
||||
minInterval: 8
|
||||
maxInterval: 12
|
||||
popUp: "silicon-power-low"
|
||||
- type: Lock
|
||||
locked: true
|
||||
lockOnClick: false
|
||||
unlockOnClick: false
|
||||
lockTime: 5
|
||||
unlockTime: 5
|
||||
locked: false
|
||||
lockOnClick: true
|
||||
unlockOnClick: true
|
||||
lockTime: 1
|
||||
unlockTime: 1
|
||||
- type: InteractionPopup
|
||||
successChance: 1
|
||||
interactSuccessString: hugging-success-generic
|
||||
@@ -99,7 +99,12 @@
|
||||
- type: Silicon
|
||||
entityType: enum.SiliconType.Player
|
||||
batteryPowered: true
|
||||
drainPerSecond: 0.65 # 1.5 -> 0.65 - Mono
|
||||
drainPerSecond: 0.65 # 1.5 -> hahahahhaha 65 6565 65 65 656565655656565656565656565
|
||||
#▄▄▄▄ ▄▄▄▄
|
||||
#█ █
|
||||
#█▀▀█ ▀▀▀█
|
||||
#█▄▄█ ▄▄▄█
|
||||
|
||||
chargeThresholdMid: 0.80
|
||||
chargeThresholdLow: 0.35
|
||||
chargeThresholdCritical: 0.10
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
tags:
|
||||
- CombatMech
|
||||
|
||||
|
||||
- type: entity
|
||||
id: IndustrialMech
|
||||
abstract: true
|
||||
@@ -144,7 +145,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2.5
|
||||
baseSprintSpeed: 4.5
|
||||
baseWeightlessModifier: 10 # Mono
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorIndustrial # Mono
|
||||
- type: ExplosionResistance
|
||||
@@ -252,7 +253,7 @@
|
||||
- type: MovementSpeedModifier # Mono
|
||||
baseWalkSpeed: 3
|
||||
baseSprintSpeed: 4.5
|
||||
baseWeightlessModifier: 7.5
|
||||
baseWeightlessModifier: 6767
|
||||
- type: StaticPrice
|
||||
price: 3000
|
||||
- type: Tag
|
||||
@@ -338,7 +339,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 1.5
|
||||
baseSprintSpeed: 2
|
||||
baseWeightlessModifier: 4.5 # Mono
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorHeavy
|
||||
- type: CanMoveInAir
|
||||
@@ -432,7 +433,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 1
|
||||
baseSprintSpeed: 1.5
|
||||
baseWeightlessModifier: 4.5 # Mono
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorHeavy
|
||||
- type: CanMoveInAir
|
||||
@@ -535,7 +536,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2.2
|
||||
baseSprintSpeed: 3.7
|
||||
baseWeightlessModifier: 4.5 # Mono
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorHeavy
|
||||
- type: CanMoveInAir
|
||||
@@ -641,7 +642,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 3.5 # Mono
|
||||
baseSprintSpeed: 5.5 # Mono
|
||||
baseWeightlessModifier: 10.5 # Mono
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorLight
|
||||
- type: CanMoveInAir
|
||||
@@ -744,6 +745,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 1
|
||||
baseSprintSpeed: 1.5
|
||||
baseWeightlessModifier: 6767 # Mono
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorHeavy
|
||||
- type: CanMoveInAir
|
||||
|
||||
@@ -30,9 +30,9 @@
|
||||
reagent: Charcoal
|
||||
|
||||
- type: borerChemical
|
||||
id: borerHappiness
|
||||
cost: 5
|
||||
reagent: Happiness
|
||||
id: borerFentanyl
|
||||
cost: 3
|
||||
reagent: Fentanyl
|
||||
|
||||
- type: borerChemical
|
||||
id: borerEphedrine
|
||||
|
||||
@@ -172,16 +172,11 @@
|
||||
description: A tender to a automated drone ship, to keep internal mechanisms intact.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Silicon/station_ai.rsi
|
||||
layers:
|
||||
- state: synd_engi
|
||||
- state: synd_engi_e
|
||||
map: ["enum.BorgVisualLayers.Light"]
|
||||
- state: base
|
||||
- state: ai
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- state: synd_engi_l
|
||||
shader: unshaded
|
||||
map: ["light"]
|
||||
visible: false
|
||||
- type: LanguageKnowledge
|
||||
speaks:
|
||||
- TauCetiBasic
|
||||
|
||||
+22
@@ -188,3 +188,25 @@
|
||||
Glass: 20
|
||||
Steel: 20
|
||||
UraniumFissile: 2
|
||||
|
||||
- type: entity
|
||||
id: MachineDriveCTLA65Circuitboard
|
||||
parent: BaseMachineCircuitboard
|
||||
name: CTLA-65 bluemoth drive board
|
||||
description: A machine board for an advanced moth powereed bluespace drive.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: security
|
||||
- type: MachineBoard
|
||||
prototype: MachineFTLDrive50
|
||||
requirements:
|
||||
Capacitor: 1
|
||||
Manipulator: 65
|
||||
componentRequirements:
|
||||
AmeFuelContainer:
|
||||
amount: 3
|
||||
defaultPrototype: AmeJar
|
||||
stackRequirements:
|
||||
Glass: 65
|
||||
Steel: 65
|
||||
Uranium: 65
|
||||
|
||||
@@ -306,3 +306,14 @@
|
||||
- type: StaticPrice
|
||||
price: 4000
|
||||
vendPrice: 10000
|
||||
|
||||
- type: entity
|
||||
parent: BaseFlatpack
|
||||
id: FTLDrive65Flatpack
|
||||
name: CTLA-65 bluemoth drive flatpack
|
||||
description: A flatpack used for constructing a 65 65 mango moth drive
|
||||
components:
|
||||
- type: Flatpack
|
||||
entity: MachineFTLDrive65
|
||||
- type: StaticPrice
|
||||
price: 65
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
- type: entity
|
||||
id: DataFarmCryptoCircuitboard
|
||||
parent: BaseMachineCircuitboard
|
||||
name: data farm (crypto) circuitboard
|
||||
name: AI datacenter (not for war trust) circuitboard
|
||||
description: Looks like you could use a screwdriver to change the board type. Unable to be flatpacked due to complex components.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -122,8 +122,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, Cannon
|
||||
parent: [ BaseMechWeaponRange, MediumMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
|
||||
state: sniper64x32
|
||||
@@ -154,8 +152,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, Cannon
|
||||
parent: [ BaseMechWeaponRange, MediumMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
|
||||
state: laserrifle64x32
|
||||
@@ -182,8 +178,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, Cannon
|
||||
parent: [ BaseMechWeaponRange, MediumMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
|
||||
state: tow64x32
|
||||
@@ -211,8 +205,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, Missile
|
||||
parent: [ BaseMechWeaponRange, HeavyMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
|
||||
state: rpg64x32
|
||||
@@ -238,8 +230,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, Cannon
|
||||
parent: [ BaseMechWeaponRange, HeavyMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
|
||||
state: heavycannon64x32
|
||||
@@ -273,8 +263,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, EnergyCannon
|
||||
parent: [ BaseMechWeaponRange, HeavyMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/Specific/Mech/tgmc_mecha_weapons.rsi
|
||||
state: flamer64x32
|
||||
@@ -306,8 +294,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, EWAR
|
||||
parent: [ BaseMechWeaponRange, EWARMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Mech/mecha_equipment.rsi
|
||||
state: tesla
|
||||
@@ -334,8 +320,6 @@
|
||||
suffix: Mech Weapon, Gun, Combat, EWAR
|
||||
parent: [ BaseMechWeaponRange, EWARMechMountEquipment ]
|
||||
components:
|
||||
- type: MechEquipment
|
||||
preventFireOnGrid: true
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Mech/mecha_equipment.rsi
|
||||
state: tesla
|
||||
|
||||
@@ -244,7 +244,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 0.75
|
||||
baseSprintSpeed: 1.33
|
||||
baseWeightlessModifier: 60
|
||||
baseWeightlessModifier: 6767
|
||||
- type: RadarBlip
|
||||
radarColor: "#E3E3E3"
|
||||
scale: 3
|
||||
@@ -358,7 +358,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 0.75
|
||||
baseSprintSpeed: 1.33
|
||||
baseWeightlessModifier: 50
|
||||
baseWeightlessModifier: 6767
|
||||
- type: Damageable
|
||||
damageModifierSet: MechArmorHeavy
|
||||
- type: Tag
|
||||
@@ -479,7 +479,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 0.5
|
||||
baseSprintSpeed: 1
|
||||
baseWeightlessModifier: 50
|
||||
baseWeightlessModifier: 6767
|
||||
- type: RadarBlip
|
||||
radarColor: "#E3E3E3"
|
||||
scale: 3
|
||||
@@ -597,7 +597,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 0.4
|
||||
baseSprintSpeed: 0.8
|
||||
baseWeightlessModifier: 45
|
||||
baseWeightlessModifier: 6767
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
@@ -672,7 +672,7 @@
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 0.5
|
||||
baseSprintSpeed: 1.2
|
||||
baseWeightlessModifier: 75
|
||||
baseWeightlessModifier: 6767
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
|
||||
+16
-18
@@ -8,7 +8,7 @@
|
||||
description: The charon's mean older brother, the Thanatos is a force to be reckoned with. It can be remotely activated or linked up to a GCS. This one feeds from an autoloader somewhere, and doesn't need manual reloads.
|
||||
components:
|
||||
- type: StaticPrice
|
||||
price: 120000
|
||||
price: 65 # 1 april
|
||||
- type: Sprite
|
||||
sprite: _Mono/Objects/ShuttleWeapons/thanatos.rsi
|
||||
layers:
|
||||
@@ -17,22 +17,20 @@
|
||||
- type: FireControlRotate
|
||||
- type: AmmoCounter
|
||||
- type: Battery
|
||||
maxCharge: 40000
|
||||
startingCharge: 40000
|
||||
maxCharge: 6500 # 1 april
|
||||
startingCharge: 6500 # 1 april
|
||||
- type: ExaminableBattery
|
||||
- type: WirelessNetworkConnection
|
||||
range: 500
|
||||
- type: GunSignalControl #I'm not certain why a station only gun has it in the description.
|
||||
- type: Gun
|
||||
fireRate: 0.1
|
||||
recoil: 2500 # 100x
|
||||
fireRate: 2
|
||||
recoil: 6500 # Mono 1s april :godo:
|
||||
minAngle: 0
|
||||
maxAngle: 0
|
||||
burstCooldown: 20
|
||||
burstFireRate: 2
|
||||
shotsPerBurst: 2
|
||||
selectedMode: Burst
|
||||
availableModes: Burst
|
||||
# burstCooldown: 20
|
||||
# burstFireRate: 2
|
||||
# shotsPerBurst: 2
|
||||
projectileSpeed: 1100
|
||||
soundGunshot:
|
||||
path: /Audio/_Mono/Weapons/Guns/Gunshots/leviathan_fire.ogg
|
||||
@@ -40,15 +38,15 @@
|
||||
path: /Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg
|
||||
- type: BatterySelfRecharger
|
||||
autoRecharge: true
|
||||
autoRechargeRate: 350
|
||||
autoRechargeRate: 65
|
||||
- type: SpaceArtillery
|
||||
powerChargeRate: 350
|
||||
powerUsePassive: 1000
|
||||
powerUseActive: 7500
|
||||
powerChargeRate: 65
|
||||
powerUsePassive: 65
|
||||
powerUseActive: 65
|
||||
- type: Actions
|
||||
- type: ProjectileBatteryAmmoProvider
|
||||
proto: ShipRailgunProjectile
|
||||
fireCost: 1500
|
||||
fireCost: 650 # 1april
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
@@ -64,7 +62,7 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 75000
|
||||
damage: 1 # haha 1st april (paper gun LOL)
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
@@ -86,8 +84,8 @@
|
||||
- type: ShipGunClass
|
||||
shipClass: Superheavy
|
||||
- type: ShipRepairable
|
||||
repairTime: 60
|
||||
repairCost: 300
|
||||
repairTime: 65 # :godo:
|
||||
repairCost: 301 # haha 1st april
|
||||
|
||||
|
||||
# If someone wants to make a ship version go nuts, but be SURE it uses ammo
|
||||
|
||||
+10
-2
@@ -3,6 +3,7 @@
|
||||
- type: entity
|
||||
id: BallisticArtilleryBase
|
||||
abstract: true
|
||||
parent: BaseMechEquipment
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
@@ -89,6 +90,9 @@
|
||||
- type: Repairable
|
||||
qualities:
|
||||
- Applicating
|
||||
- type: Anchorable
|
||||
delay: 1
|
||||
|
||||
|
||||
- type: entity
|
||||
id: BallisticArtilleryUnanchorable
|
||||
@@ -102,8 +106,6 @@
|
||||
parent: BallisticArtilleryBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: Anchorable
|
||||
delay: 10
|
||||
- type: Pullable
|
||||
- type: PirateBountyItem # not putting this on the other, because like. how do you get a cyrexa for your bounty. thats stupid.
|
||||
id: ShipWeapon
|
||||
@@ -111,6 +113,7 @@
|
||||
- type: entity
|
||||
id: BallisticArtilleryBaseCartridge
|
||||
abstract: true
|
||||
parent: BaseMechEquipment
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
@@ -199,6 +202,8 @@
|
||||
- type: Repairable
|
||||
qualities:
|
||||
- Applicating
|
||||
- type: Anchorable
|
||||
delay: 1
|
||||
|
||||
- type: entity
|
||||
id: BallisticArtilleryCartridge
|
||||
@@ -225,6 +230,7 @@
|
||||
- type: entity
|
||||
id: BallisticArtilleryBaseMagazine
|
||||
abstract: true
|
||||
parent: BaseMechEquipment
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
@@ -320,6 +326,8 @@
|
||||
- type: Repairable
|
||||
qualities:
|
||||
- Applicating
|
||||
- type: Anchorable
|
||||
delay: 1
|
||||
|
||||
- type: entity
|
||||
id: BallisticArtilleryMagazine
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSLowCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 24
|
||||
processingPower: 6567
|
||||
- type: PassiveThermalSignature # no cheesing it by unanchoring
|
||||
signature: 100000 # ~630m
|
||||
- type: ThermalSignature
|
||||
@@ -77,7 +77,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSMediumCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 42
|
||||
processingPower: 6567
|
||||
- type: PassiveThermalSignature
|
||||
signature: 250000 # ~1km
|
||||
- type: ThermalSignature
|
||||
@@ -102,7 +102,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSHighCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 60
|
||||
processingPower: 6567
|
||||
- type: PassiveThermalSignature
|
||||
signature: 1000000 # ~2km
|
||||
- type: ThermalSignature
|
||||
@@ -127,7 +127,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSUltraCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 90
|
||||
processingPower: 6567
|
||||
- type: PassiveThermalSignature
|
||||
signature: 4000000 # ~4km
|
||||
- type: ThermalSignature
|
||||
@@ -154,7 +154,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSUltraCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 500
|
||||
processingPower: 6567
|
||||
- type: PassiveThermalSignature
|
||||
signature: 8000000 # ~5.6km
|
||||
- type: ThermalSignature
|
||||
@@ -181,7 +181,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSStationCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 3000
|
||||
processingPower: 6567
|
||||
# no thermal sig
|
||||
# TODO: nuke this off ships
|
||||
- type: Battery
|
||||
@@ -208,7 +208,7 @@
|
||||
- type: Machine
|
||||
board: MachineGCSStationCircuitboard
|
||||
- type: FireControlServer
|
||||
processingPower: 3000
|
||||
processingPower: 6567
|
||||
enforceMaxConsoles: true
|
||||
maxConsoles: 2
|
||||
- type: Battery
|
||||
|
||||
@@ -127,8 +127,8 @@
|
||||
- type: entity
|
||||
id: DatafarmCrypto
|
||||
parent: [BaseDataFarm, ConstructibleMachine]
|
||||
name: data farm (Crypto)
|
||||
description: A power-hungry server dedicated towards scraping data from... somewhere. This one generates valuable but random cryptocurrency at a rate of one every 10 minutes.
|
||||
name: AI datacenter
|
||||
description: not for war trust
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _Mono/Structures/Machines/neapolitan_server.rsi
|
||||
@@ -146,10 +146,61 @@
|
||||
energy: 1.1
|
||||
color: "#009360"
|
||||
- type: ItemMiner
|
||||
proto: SpawnLootDatafarmBitcoin
|
||||
proto: FlatpackRandomShipgun
|
||||
interval: 6
|
||||
spawnChance: 0.01 # highly random like real cryptomining
|
||||
spawnChance: 0.05
|
||||
minedSound: /Audio/Effects/Cargo/ping.ogg
|
||||
needApcPower: true
|
||||
- type: Machine
|
||||
board: DataFarmCryptoCircuitboard
|
||||
|
||||
- type: entity
|
||||
name: mystery flatpack
|
||||
description: What could it be?
|
||||
suffix: Random Shipgun
|
||||
id: FlatpackRandomShipgun
|
||||
parent: BaseFlatpack
|
||||
components:
|
||||
- type: Flatpack
|
||||
entities:
|
||||
- WeaponTurretL85Autocannon
|
||||
- WeaponTurretRAC30
|
||||
- WeaponTurretAK570
|
||||
- WeaponTurretDravon
|
||||
- WeaponTurretCyrexa
|
||||
- WeaponTurretBofors
|
||||
- WeaponTurretLongbow
|
||||
- WeaponTurretShard
|
||||
- WeaponTurretPinhole
|
||||
- WeaponTurretAdderScattercannon
|
||||
- WeaponTurretFang
|
||||
- WeaponTurretHades
|
||||
- WeaponTurretCharon
|
||||
- WeaponTurretHydra
|
||||
- WeaponTurretLeviathan
|
||||
- WeaponTurretTarnyx
|
||||
- WeaponTurretThanatos
|
||||
- WeaponTurretSerpentMissile
|
||||
- WeaponTurretTorpedoEntropy
|
||||
- WeaponTurretLightMunitionsBay
|
||||
- WeaponTurretTovek
|
||||
- WeaponTurretASM220
|
||||
- WeaponTurretVanyk
|
||||
- WeaponTurretVespera
|
||||
- WeaponTurretType35
|
||||
- WeaponTurretCerberus
|
||||
- WeaponTurretType54
|
||||
- WeaponTurretM25
|
||||
- WeaponTurretM220
|
||||
- WeaponTurretScylla
|
||||
- WeaponTurretDymere
|
||||
- WeaponLaserTurretL1Phalanx
|
||||
- WeaponLaserTurretPrometheus
|
||||
- WeaponLaserTurretApollo
|
||||
- WeaponTurretType241
|
||||
- WeaponTurretReaper
|
||||
- WeaponTurretHarbringer
|
||||
- WeaponTurretTartarus
|
||||
- WeaponTurretSunder
|
||||
- WeaponTurretScythe
|
||||
- WeaponLaserTurretFlayer
|
||||
|
||||
@@ -175,3 +175,46 @@
|
||||
toolWhitelist:
|
||||
tags:
|
||||
- ADSRepairTool
|
||||
|
||||
- type: entity
|
||||
parent: MachineFTLDrive
|
||||
id: MachineFTLDrive65
|
||||
name: CTLA-65 bluespace drive
|
||||
description: 65 kilometers, you can see yara kameronis utter tuff aura being used to power the drive
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _Mono/Structures/ShuttleComponents/drive.rsi
|
||||
snapCardinals: true
|
||||
layers:
|
||||
- state: control
|
||||
- state: control_on
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
visible: false
|
||||
shader: unshaded
|
||||
color: "#14515E"
|
||||
- type: FTLDrive
|
||||
range: 65000
|
||||
thermalSignature: 65 # ~65 range
|
||||
- type: ThermalSignature
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 65 # 65
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
color: "#14515E" # beb color
|
||||
radius: 2.0
|
||||
energy: 1.5
|
||||
- type: Machine
|
||||
board: MachineDriveCTLA65Circuitboard
|
||||
- type: ShipRepairable
|
||||
repairTime: 0.65
|
||||
repairCost: 65
|
||||
- type: ShipRepairableRestrict
|
||||
toolWhitelist:
|
||||
tags:
|
||||
- ADSRepairTool
|
||||
- type: AmbientOnPowered
|
||||
- type: AmbientSound
|
||||
volume: 1
|
||||
range: 5
|
||||
sound:
|
||||
path: /Audio/Voice/Moth/moth_scream.ogg
|
||||
|
||||
@@ -69,12 +69,10 @@
|
||||
id: StationLaserDrill
|
||||
name: advanced automated laser drill
|
||||
parent: LaserDrillBase
|
||||
description: A large bluespace automated drill that digs up random materials when powered with 50 kW of HV. Now works in space! You can just make out a scratched off logo starting with an embossed 'N' on the side.
|
||||
description: A large bluespace automated drill that digs up random materials when powered with 50 kW of HV. Now works in space! You can just make out a scratched off logo starting with an embossed '65' on the side.
|
||||
components:
|
||||
- type: Anchorable
|
||||
flags: None # 1984
|
||||
- type: ItemMiner
|
||||
interval: 20
|
||||
interval: 6.5
|
||||
|
||||
- type: entity
|
||||
name: random ores
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
- SpawnDroneBasicMedium
|
||||
- SpawnDroneMPulsar
|
||||
- SpawnDroneLance
|
||||
rarePrototypes:
|
||||
- SpawnDroneSpiker
|
||||
rareChance: 0.002
|
||||
|
||||
- type: entity
|
||||
id: MonoDroneSpawnerT2Inner
|
||||
@@ -21,6 +24,9 @@
|
||||
- SpawnDroneCrown
|
||||
- SpawnDroneGust
|
||||
- SpawnDronePiercer
|
||||
rarePrototypes:
|
||||
- SpawnDroneSpiker
|
||||
rareChance: 0.1
|
||||
|
||||
- type: entity
|
||||
id: MonoDroneSpawnerT2Middle
|
||||
@@ -49,6 +55,8 @@
|
||||
weight: 10
|
||||
- id: SpawnDroneAssembly
|
||||
weight: 10
|
||||
- id: SpawnDroneSpiker
|
||||
weight: 10
|
||||
|
||||
- type: entity
|
||||
id: SpawnDroneBase
|
||||
@@ -170,3 +178,12 @@
|
||||
components:
|
||||
- type: GridSpawner
|
||||
path: /Maps/_Mono/Shuttles/World/assembly.yml
|
||||
|
||||
# april fools
|
||||
|
||||
- type: entity
|
||||
id: SpawnDroneSpiker
|
||||
parent: SpawnDroneBase
|
||||
components:
|
||||
- type: GridSpawner
|
||||
path: /Maps/_Mono/Shuttles/World/spikerdrone.yml
|
||||
|
||||
@@ -19,10 +19,6 @@
|
||||
- MonolithRuleRoleplaySevenSafeZones
|
||||
- MonolithRuleRoleplayEightFactionRoles
|
||||
- MonolithRuleRoleplayNineCommandingRoles
|
||||
- MonolithRuleConflictOneRandomDeathmatch
|
||||
- MonolithRuleConflictTwoNewLife
|
||||
- MonolithRuleConflictThreeFairPlay
|
||||
- MonolithRuleConflictFourPortStriking
|
||||
|
||||
#MARK: Core Rules
|
||||
|
||||
@@ -128,31 +124,3 @@
|
||||
|
||||
|
||||
# /Roleplay Rules
|
||||
|
||||
#MARK: Conflict Rules
|
||||
|
||||
- type: guideEntry
|
||||
id: MonolithRuleConflictOneRandomDeathmatch
|
||||
name: guide-entry-monolith-rule-conflict-one-random-deathmatch
|
||||
text: "/ServerInfo/_Mono/Guidebook/Rules/Conflict/One_RandomDeathmatch.xml"
|
||||
ruleEntry: true
|
||||
|
||||
- type: guideEntry
|
||||
id: MonolithRuleConflictTwoNewLife
|
||||
name: guide-entry-monolith-rule-conflict-two-new-life
|
||||
text: "/ServerInfo/_Mono/Guidebook/Rules/Conflict/Two_NewLife.xml"
|
||||
ruleEntry: true
|
||||
|
||||
- type: guideEntry
|
||||
id: MonolithRuleConflictThreeFairPlay
|
||||
name: guide-entry-monolith-rule-conflict-three-fair-play
|
||||
text: "/ServerInfo/_Mono/Guidebook/Rules/Conflict/Three_FairPlay.xml"
|
||||
ruleEntry: true
|
||||
|
||||
- type: guideEntry
|
||||
id: MonolithRuleConflictFourPortStriking
|
||||
name: guide-entry-monolith-rule-conflict-four-port-striking
|
||||
text: "/ServerInfo/_Mono/Guidebook/Rules/Conflict/Four_PortStriking.xml"
|
||||
ruleEntry: true
|
||||
|
||||
# /Conflict Rules
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
- MachineDriveCTLA25Circuitboard
|
||||
- MachineDriveCTLA25sCircuitboard
|
||||
- MachineDriveCTLA50Circuitboard
|
||||
- MachineDriveCTLA65Circuitboard
|
||||
- MachineGCSLowCircuitboard
|
||||
- MachineGCSMediumCircuitboard
|
||||
- MachineGCSHighCircuitboard
|
||||
|
||||
@@ -96,3 +96,9 @@
|
||||
parent: BaseGoldCircuitboardRecipe
|
||||
id: CentrifugeLatheMiniCircuitboard
|
||||
result: CentrifugeLatheMiniCircuitboard
|
||||
|
||||
# 65
|
||||
- type: latheRecipe
|
||||
parent: BaseGoldCircuitboardRecipe
|
||||
id: MachineDriveCTLA65Circuitboard
|
||||
result: MachineDriveCTLA65Circuitboard
|
||||
|
||||
@@ -39,13 +39,14 @@
|
||||
id: PrintableBombCollar
|
||||
categories:
|
||||
- Explosive
|
||||
result: ClothingNeckBombCollar
|
||||
result: ClothingNeckNukeCollar
|
||||
completetime: 10
|
||||
materials:
|
||||
Steel: 500
|
||||
Plastic: 500
|
||||
Plasma: 400
|
||||
Silver: 100
|
||||
Uranium: 1000
|
||||
|
||||
- type: latheRecipe
|
||||
id: PrintableBombCollarSealer
|
||||
|
||||
@@ -15,10 +15,11 @@
|
||||
- AdvancedRadarConsoleCircuitboard
|
||||
- ComputerIFFCircuitboard
|
||||
- MachineDriveCTLA25Circuitboard
|
||||
- MachineDriveCTLA65Circuitboard
|
||||
technologyPrerequisites:
|
||||
- Shuttlecraft
|
||||
- SuperParts
|
||||
position: -6, 7
|
||||
position: -6, 7 # hahahaha 67777777777
|
||||
|
||||
|
||||
- type: technology
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
id: Fenrir
|
||||
parent: BaseVesselAntag
|
||||
name: BT-Y Fenrir
|
||||
description: A versalite support destroyer armed with an M381 Mass Driver, 2 Dravons, 2 Scattercannons, 4 20mm autocannons and outfitted with 2 Medium Size Mechbays capable of deploying S-2 and S-1 Mechs but does not come with Mechs. Well armored but slow.
|
||||
description: We couldn't find a Charon guys, sorry. I hope this gun is good though.
|
||||
price: 149500
|
||||
category: Medium
|
||||
group: BlackMarket
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
id: Dagger
|
||||
parent: BaseVesselAntag
|
||||
name: TSF-SKR Dagger
|
||||
description: Straight from the shipyards of Sol, this ship is equipped with a mass driver as its main armament for long-range fire support.
|
||||
description: We couldn't find a Charon guys, sorry. I hope this gun is good though.
|
||||
price: 120000
|
||||
category: Medium
|
||||
group: Security
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
id: Sulak
|
||||
parent: BaseVesselAntag
|
||||
name: NCS Sulak
|
||||
description: A medium sized destroyer armed with a Charon Massdriver for taking down large targets.
|
||||
description: We couldn't find a Charon guys, sorry. I hope this gun is good though.
|
||||
price: 142500
|
||||
category: Medium
|
||||
group: Ussp
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
# Author Info
|
||||
# GitHub: mang
|
||||
# Discord: mango67tuff
|
||||
|
||||
# Shuttle Notes:
|
||||
# ok
|
||||
|
||||
- type: vessel
|
||||
id: Wyvern
|
||||
parent: BaseVessel
|
||||
name: Wyvern
|
||||
description: Wyvern. That's it.
|
||||
price: 11000000
|
||||
category: Large
|
||||
group: Shipyard
|
||||
shuttlePath: /Maps/_Mono/ShuttleEvent/wyvern.yml
|
||||
class:
|
||||
- Botany
|
||||
engine:
|
||||
- Solar
|
||||
addComponents:
|
||||
- type: SolarPoweredGrid
|
||||
doNotCull: true
|
||||
|
||||
- type: gameMap
|
||||
id: Wyvern
|
||||
mapName: 'Wyvern'
|
||||
mapPath: /Maps/_Mono/ShuttleEvent/wyvern.yml
|
||||
minPlayers: 0
|
||||
stations:
|
||||
Wyvern:
|
||||
stationProto: StandardFrontierVessel
|
||||
components:
|
||||
- type: StationNameSetup
|
||||
mapNameTemplate: 'Wyvern CIV{1}'
|
||||
nameGenerator:
|
||||
!type:NanotrasenNameGenerator
|
||||
prefixCreator: '14'
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
Contractor: [ 0, 0 ]
|
||||
Pilot: [ 0, 0 ]
|
||||
Mercenary: [ 0, 0 ]
|
||||
@@ -292,4 +292,11 @@
|
||||
- enkidienne
|
||||
- chugaa
|
||||
- SLDuggy
|
||||
- Middleagedman
|
||||
- Middleagedman
|
||||
|
||||
- type: company
|
||||
id: 65company
|
||||
form: Antagonist
|
||||
name: YARA KAMERONI (羢啇槳揯劶) INDUSTRIES INCORPORATED (钭欆龸)
|
||||
description: 65company-description
|
||||
color: "#14515E"
|
||||
|
||||
@@ -705,7 +705,7 @@
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: ClothingNeckBombCollar
|
||||
- id: ClothingNeckNukeCollar
|
||||
amount: 4
|
||||
- id: RemoteSignaller
|
||||
amount: 2
|
||||
|
||||
@@ -165,8 +165,8 @@
|
||||
prob: 0.04
|
||||
- id: SpawnDungeonLootVaultGuns
|
||||
prob: 0.07
|
||||
- id: M381Flatpack
|
||||
prob: 0.00005 # trol
|
||||
- id: FlatpackRandomShipgun
|
||||
prob: 1 # trol
|
||||
## Mono end
|
||||
# "Medical"
|
||||
- id: RipleyChassis # Build it yourself
|
||||
|
||||
@@ -86,13 +86,38 @@
|
||||
prob: 0.03
|
||||
orGroup: wreck
|
||||
|
||||
- type: noiseChannel
|
||||
id: DensityFrequent
|
||||
noiseType: Perlin
|
||||
fractalLacunarityByPi: 0.666666666
|
||||
remapTo0Through1: true
|
||||
clippingRanges:
|
||||
- 0, 0.5
|
||||
clippedValue: 0.1 # MONO NOTE = BIGGER = SMALLER AMOUNT OF ASTEROIDS!!!
|
||||
inputMultiplier: 3 # Makes density hopefully low noise in the local area while still being interesting at scale.
|
||||
outputMultiplier: 200.0 # We scale density up significantly for more human-friendly numbers.
|
||||
minimum: 0.25
|
||||
|
||||
- type: noiseChannel
|
||||
id: WreckFrequent
|
||||
noiseType: Perlin
|
||||
fractalLacunarityByPi: 0.666666666
|
||||
clippingRanges:
|
||||
- 0, 0.5
|
||||
clippedValue: 0
|
||||
remapTo0Through1: true
|
||||
inputMultiplier: 16 # Makes wreck concentration very low noise at scale.
|
||||
outputMultiplier: 1
|
||||
|
||||
# region Middle Ring
|
||||
- type: spaceBiome
|
||||
id: NFAsteroidsMid
|
||||
parent: NFBiomeBase
|
||||
priority: 1
|
||||
distanceRange: 5000, 9500
|
||||
distanceRange: 5000, 9700
|
||||
chunkComponents:
|
||||
- type: DebrisFeaturePlacerController
|
||||
densityNoiseChannel: DensityFrequent
|
||||
- type: SimpleDebrisSelector
|
||||
debrisTable:
|
||||
# Extra Enormous
|
||||
@@ -212,6 +237,181 @@
|
||||
prob: 0.15
|
||||
orGroup: debris
|
||||
- type: NoiseDrivenDebrisSelector
|
||||
noiseChannel: WreckFrequent
|
||||
debrisTable:
|
||||
- id: NFWreckDebrisMedium
|
||||
prob: 0.3
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisLarge
|
||||
prob: 0.6
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisExtraLarge
|
||||
prob: 1
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisHuge
|
||||
prob: 0.6
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisExtraHuge
|
||||
prob: 0.3
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisEnormous
|
||||
prob: 0.15
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisBrassSmall
|
||||
prob: 0.03
|
||||
orGroup: wreck
|
||||
- id: NFWreckDebrisBrassMedium
|
||||
prob: 0.006
|
||||
orGroup: wreck
|
||||
- id: MonoDroneSpawnerT1
|
||||
prob: 0.03
|
||||
orGroup: wreck
|
||||
|
||||
- type: noiseChannel
|
||||
id: DensityWall
|
||||
noiseType: Perlin
|
||||
fractalLacunarityByPi: 0.666666666
|
||||
remapTo0Through1: true
|
||||
clippingRanges:
|
||||
- 0, 1
|
||||
clippedValue: 0 # MONO NOTE = BIGGER = SMALLER AMOUNT OF ASTEROIDS!!!
|
||||
inputMultiplier: 30 # Makes density hopefully low noise in the local area while still being interesting at scale.
|
||||
outputMultiplier: 0 # We scale density up significantly for more human-friendly numbers.
|
||||
minimum: 2
|
||||
|
||||
# region The Wall
|
||||
- type: spaceBiome
|
||||
id: MonoTheWall
|
||||
parent: NFBiomeBase
|
||||
priority: 1
|
||||
distanceRange: 9700, 10000
|
||||
chunkComponents:
|
||||
- type: DebrisFeaturePlacerController
|
||||
densityNoiseChannel: DensityWall
|
||||
randomCancelChance: 0
|
||||
safetyZoneRadius: 22
|
||||
minRange: 9820
|
||||
maxRange: 9900
|
||||
- type: SimpleDebrisSelector
|
||||
debrisTable:
|
||||
# Extra Enormous
|
||||
- id: NFAsteroidDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidIceDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidAndesiteDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidBasaltDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidSandDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidChromiteDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidRockDebrisExtraEnormous
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidScrapDebrisExtraEnormous
|
||||
prob: 0.15
|
||||
orGroup: debris
|
||||
# Massive
|
||||
- id: NFAsteroidDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidIceDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidAndesiteDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidBasaltDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidSandDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidChromiteDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidRockDebrisMassive
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidScrapDebrisMassive
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
# Extra Massive
|
||||
- id: NFAsteroidDebrisExtraMassive
|
||||
prob: 1
|
||||
orGroup: debris
|
||||
- id: NFAsteroidAndesiteDebrisExtraMassive
|
||||
prob: 1
|
||||
orGroup: debris
|
||||
- id: NFAsteroidBasaltDebrisExtraMassive
|
||||
prob: 1
|
||||
orGroup: debris
|
||||
- id: NFAsteroidSandDebrisExtraMassive
|
||||
prob: 1
|
||||
orGroup: debris
|
||||
- id: NFAsteroidChromiteDebrisExtraMassive
|
||||
prob: 1
|
||||
orGroup: debris
|
||||
- id: NFAsteroidRockDebrisExtraMassive
|
||||
prob: 1
|
||||
orGroup: debris
|
||||
- id: NFAsteroidScrapDebrisExtraMassive
|
||||
prob: 0.5
|
||||
orGroup: debris
|
||||
# Gigantic
|
||||
- id: NFAsteroidDebrisGigantic
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidAndesiteDebrisGigantic
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidBasaltDebrisGigantic
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidSandDebrisGigantic
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidChromiteDebrisGigantic
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidRockDebrisGigantic
|
||||
prob: 0.6
|
||||
orGroup: debris
|
||||
- id: NFAsteroidScrapDebrisGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
# Extra Gigantic
|
||||
- id: NFAsteroidDebrisExtraGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidAndesiteDebrisExtraGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidBasaltDebrisExtraGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidSandDebrisExtraGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidChromiteDebrisExtraGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidRockDebrisExtraGigantic
|
||||
prob: 0.3
|
||||
orGroup: debris
|
||||
- id: NFAsteroidScrapDebrisExtraGigantic
|
||||
prob: 0.15
|
||||
orGroup: debris
|
||||
- type: NoiseDrivenDebrisSelector
|
||||
noiseChannel: WreckFrequent
|
||||
debrisTable:
|
||||
- id: NFWreckDebrisMedium
|
||||
prob: 0.3
|
||||
@@ -243,7 +443,7 @@
|
||||
id: NFAsteroidsFar
|
||||
parent: NFBiomeBase
|
||||
priority: 0
|
||||
distanceRange: 9500, 18000 # Mono
|
||||
distanceRange: 10000, 18000 # Mono
|
||||
noiseRanges: {}
|
||||
chunkComponents:
|
||||
- type: SimpleDebrisSelector
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
biomes:
|
||||
- NFAsteroidsNear
|
||||
- NFAsteroidsMid
|
||||
- MonoTheWall
|
||||
- NFAsteroidsFar
|
||||
- MonoWorldgenVeryFarT1 # Mono
|
||||
- MonoWorldgenVeryFarT2Inner # Mono
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
id: Traffic
|
||||
name: chat-radio-traffic
|
||||
keycode: 'd'
|
||||
frequency: 1022
|
||||
color: "#CC6633"
|
||||
frequency: 1459
|
||||
color: "#2cdb2c"
|
||||
maxRange: 1500
|
||||
|
||||
# TSFMC
|
||||
|
||||
@@ -9,39 +9,39 @@
|
||||
# Items that can fit inside of a standard pocket.
|
||||
- type: itemSize
|
||||
id: Small
|
||||
weight: 2
|
||||
weight: 1
|
||||
name: item-component-size-Small
|
||||
defaultShape:
|
||||
- 0,0,0,1
|
||||
- 0,0,0,0
|
||||
|
||||
# Items that can fit inside of a standard bag.
|
||||
- type: itemSize
|
||||
id: Normal
|
||||
weight: 4
|
||||
weight: 1
|
||||
name: item-component-size-Normal
|
||||
defaultShape:
|
||||
- 0,0,1,1
|
||||
- 0,0,0,0
|
||||
|
||||
# Items that are too large to fit inside of standard bags, but can worn in exterior slots or placed in custom containers.
|
||||
- type: itemSize
|
||||
id: Large
|
||||
weight: 8
|
||||
weight: 1
|
||||
name: item-component-size-Large
|
||||
defaultShape:
|
||||
- 0,0,3,1
|
||||
- 0,0,0,0
|
||||
|
||||
# Items that are too large to place inside of any kind of container.
|
||||
- type: itemSize
|
||||
id: Huge
|
||||
weight: 16
|
||||
weight: 1
|
||||
name: item-component-size-Huge
|
||||
defaultShape:
|
||||
- 0,0,3,3
|
||||
- 0,0,0,0
|
||||
|
||||
# too big
|
||||
- type: itemSize
|
||||
id: Ginormous
|
||||
weight: 32
|
||||
weight: 1
|
||||
name: item-component-size-Ginormous
|
||||
defaultShape:
|
||||
- 0,0,5,5
|
||||
- 0,0,0,0
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
id: Common
|
||||
name: chat-radio-common
|
||||
keycode: ";"
|
||||
frequency: 1459
|
||||
color: "#2cdb2c"
|
||||
frequency: 1022
|
||||
color: "#CC6633"
|
||||
|
||||
- type: radioChannel
|
||||
id: CentCom
|
||||
|
||||
@@ -1,36 +1,51 @@
|
||||
<Document>
|
||||
# Welcome to the Colossus Sector.
|
||||
# Welcom to Colossus Sector 破碎
|
||||
|
||||
You wake up... Somewhere. Maybe you're a marine from the local Federation flagship, maybe you're a vanguard who obeys only the Sultan, maybe you're just some lonely schmuck who's down on their luck throwing the dice in one last gambit.
|
||||
Regardless how you've gotten here, things are very different from "conventional" Space Station 14 lore.
|
||||
You wake up... somewhere??? 不知道. Maybe you marine from Federation ship, maybe you vanguard who listen only Sultan, maybe just unlucky guy rolling dice 最后一把.
|
||||
No matter how you come here... things VERY different from normal Space Station lore, ok?
|
||||
|
||||
- [bold]Nanotrasen is destroyed.
|
||||
- [bold]The Syndicate is shattered.
|
||||
- [bold]It has been decades since the Corporate War that started this all.[/bold]
|
||||
* Nanotrasen is gone 完蛋.
|
||||
* Syndicate broken 成碎片.
|
||||
* Many many years after big Corporate War 爆炸 boom.
|
||||
|
||||
Throw away preconceptions of being yet another generic corporate wage-slave in a retro-modern cold war. In the Colossus sector, you only truly owe loyalty to yourself. Watch your back.
|
||||
Forget what you think before. No more boring corporate worker life 冷战 nonsense. In Colossus sector... you only trust yourself. 小心背后.
|
||||
|
||||
The following sections contain important context to the story of the world you find yourself in. [color=red][bold]It is highly recommended you at least read the content in this primer.[/bold][/red]
|
||||
Read below if you want not die fast 死很快.
|
||||
|
||||
# The Monolith
|
||||
# The Monolith 巨大东西
|
||||
|
||||
You, and everyone else here, are within the influence of a mythical anomalous region commonly referred to as "The Monolith".
|
||||
This region encompasses what is known in common starmaps as [color=orange]the Colossus sector[/color], on the fringe of civilized space in the Perseus arm.
|
||||
"The Monolith" causes many strange phenomena, including (but not limited to) sentient fleshbeasts, highly advanced automated killing machines, mysterious forms of matter, and Blue Lobsters, almost all of which will cause a quick demise to the unprepared explorer.
|
||||
It also creates significant interference at the fringes of space - Those who enter the Colossus sector often are unable to leave.
|
||||
You and all people here... inside influence of weird place called "Monolith" 神秘.
|
||||
This place cover Colossus sector, far far edge of space 银河边缘.
|
||||
Monolith do strange things 很奇怪:
|
||||
* living flesh monsters 肉怪
|
||||
* auto kill machines 杀杀杀
|
||||
* weird matter 不知道什么
|
||||
* blue lobsters 蓝色龙虾??? why
|
||||
All this kill you fast if you stupid.
|
||||
Alo... space around broken 干扰. If you come Colossus sector... you maybe never leave 永远卡住.
|
||||
|
||||
Not much is known about the Monolith zone, but since its discovery it has caused significant scientific intrigue attracting many different people like a second Great Expansion.
|
||||
Nobody know much about Monolith, but many people come anyway 好奇心害死猫, like second big expansion.
|
||||
|
||||
# Factions
|
||||
# Factions 阵营混乱
|
||||
Long time after Corporate War 分裂银河.
|
||||
Now only ashes remain 灰烬:
|
||||
|
||||
It has been a long time since the Corporate War that ripped the galaxy in two. The ashes of this conflict include:
|
||||
* Trans-Solarian Federation (TSF) 联邦 остаток. They use high tech 技术很好 but low resources 没钱没东西.
|
||||
* Phaethon Dynasty Vanguard (PDV) 王朝 old power 本地势力. Strong fighters 很能打 but tech not so good.
|
||||
Now they fight 战争 again.
|
||||
|
||||
- The [color=cyan]Trans-Solarian Federation (TSF)[/color], the surviving half of the Confederacy which took advantage of remnant corporate technology in the wake of armed conflict. It uses defensive tactics and advanced technology, but is stretched for resources.
|
||||
TSF want Syndicate tech 技术还有 land. PDV say NO 这是神圣土地.
|
||||
|
||||
- The [color=orange]Phaethon Dynasty Vanguard (PDV)[/color], an old imperial house native to the Colossus sector that got boosted into galactic relevance with the discovery of the Monolith radius. They are aggressive and use effective tactics, but struggle for technological advancement.
|
||||
Because Monolith mess space 信号坏掉, TSF army cannot connect main force, and PDV still growing 还没完全强大.
|
||||
|
||||
The TSF and the PDV are currently in armed conflict. The TSF demand the Syndicate technology now integrated into most PDV equipment *and* the property the Dynasty now inhabit, while the Dynasty is defending their self-proclaimed holy land with questionable tactics.
|
||||
Due to the anomalous interference at the fringes of the Colossus sector, the local Federation military is seperated from their main battalions, and the Dynasty is still a developing power. This has lead to a localized stalemate.
|
||||
No side is morally correct - Syndicate-originating technology is often unethical, and the TSF may be overstepping their bounds, but what is certain is that this conflict brings yet another danger to the already deadly sector.
|
||||
So... nobody win. 僵局.
|
||||
Also... nobody good guy 没有好人:
|
||||
|
||||
* Syndicate tech = bad 不道德
|
||||
* TSF maybe too greedy 贪心
|
||||
|
||||
But one thing sure 一件事确定:
|
||||
War + Monolith = VERY BAD PLACE 非常危险.
|
||||
Good luck... 你会需要的.
|
||||
|
||||
</Document>
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
<Document>
|
||||
# Conflict Rule 4
|
||||
## Outpost striking is not allowed.
|
||||
[bold]See the [textlink="Safe Zones rule" link="MonolithRuleRoleplayEightSafeZones"] for areas that are always protected from strikes.[/bold]
|
||||
|
||||
Faction outposts (e.g., [color=blue]Halcyon[/color]) are [color=red][bold]not allowed[/bold][/color] to be striked until [color=yellow]a High Command announcement[/color] allowing it has been given, or if [color=yellow]admin permission[/color] has been given.
|
||||
-- For clarity, a "strike" in this context refers to any (organized or unorganized) hostile action intended to damage outposts, seize control, eliminate its occupants, or damage docked/undocked ships within a range of 256 meters that were not recently ([color=yellow][bold]2 minutes[/bold][/color]) in combat.
|
||||
-- Action should be taken to avoid camping spawn areas inside the outposts if possible.
|
||||
|
||||
Mobile bases (e.g., [color=maroon]PDV Jupiter[/color]) do [color=red][bold]not[/bold][/color] fall under these rules.
|
||||
|
||||
[color=yellow]Ships are [bold]exempted[/bold] from this rule when they escape combat to their port. It is permitted to attack docked ships if they were in combat within the last two minutes, though you should [/color][color=red]minimize[/color][color=yellow] damage to the port itself.[/color]
|
||||
|
||||
[color=orange]Prison breaks[/color] from detained players both in and out of the faction do [color=red][bold]not[/bold][/color] fall under these rules.
|
||||
-- [color=orange]Detained players[/color] can damage where they're being held, make a path to an exit forcefully, injure others, and steal ships from outposts to escape [bold]if necessary[/bold].
|
||||
-- If anyone is killed, bodies should not be intentionally hidden or made unrecoverable. [bold]You do not[/bold] have to revive anyone.
|
||||
-- You should [color=red][bold]not[/bold][/color] be sabotaging an outpost. Such as cutting wires, destroying shields, generators, or gunnery consoles. Detained players may [color=red][bold]not[/bold][/color] get external help when escaping.
|
||||
</Document>
|
||||
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Reference in New Issue
Block a user