forked from SpaceStation14-Shenanigans/Monolith
14 lines
313 B
C#
14 lines
313 B
C#
using System;
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namespace Content.Server.RoundEnd;
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/// <summary>
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/// If a gamerule with this component is present, override the roundend time to the time set in it.
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/// </summary>
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[RegisterComponent]
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public sealed partial class RoundEndTimeRuleComponent : Component
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{
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[DataField]
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public TimeSpan EndAt;
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}
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